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PunjiRender.java
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PunjiRender.java
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package tconstruct.client.block;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.world.IBlockAccess;
import org.lwjgl.opengl.GL11;
import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler;
import cpw.mods.fml.client.registry.RenderingRegistry;
public class PunjiRender implements ISimpleBlockRenderingHandler
{
public static int model = RenderingRegistry.getNextAvailableRenderId();
@Override
public void renderInventoryBlock (Block block, int metadata, int modelID, RenderBlocks renderer)
{
if (modelID == model)
{
renderer.setRenderBounds(0.4375, 0.0, 0.4375, 0.5625, 1.0f, 0.5625);
renderStandardInvBlock(renderer, block, metadata);
}
}
@Override
public boolean renderWorldBlock (IBlockAccess world, int x, int y, int z, Block block, int modelID, RenderBlocks renderer)
{
if (modelID == model)
{
int metadata = world.getBlockMetadata(x, y, z);
renderer.setRenderBounds(0.4375, 0.0, 0.4375, 0.5625, 0.375f, 0.5625);
renderer.renderStandardBlock(block, x, y, z);
if (metadata >= 1)
{
renderer.setRenderBounds(0.125, 0.0, 0.125, 0.25, 0.375f, 0.25);
renderer.renderStandardBlock(block, x, y, z);
}
if (metadata >= 2)
{
renderer.setRenderBounds(0.75, 0.0, 0.75, 0.875, 0.375f, 0.875);
renderer.renderStandardBlock(block, x, y, z);
}
if (metadata >= 3)
{
renderer.setRenderBounds(0.125, 0.0, 0.75, 0.25, 0.375f, 0.875);
renderer.renderStandardBlock(block, x, y, z);
}
if (metadata >= 4)
{
renderer.setRenderBounds(0.75, 0.0, 0.125, 0.875, 0.375f, 0.25);
renderer.renderStandardBlock(block, x, y, z);
}
/*
* if (metadata == 5) { renderer.setRenderBounds(0.0F, 0.0, 0.0F,
* 1.0F, 0.875F, 1.0F); renderer.renderStandardBlock(block, x, y,
* z); } else { renderer.setRenderBounds(0.0F, 0.75F, 0.0F, 1.0F,
* 1.0F, 1.0F); renderer.renderStandardBlock(block, x, y, z);
* renderer.setRenderBounds(0.0F, 0.0F, 0.0F, 0.25F, 0.75F, 0.25F);
* renderer.renderStandardBlock(block, x, y, z);
* renderer.setRenderBounds(0.75F, 0.0F, 0.0F, 1.0F, 0.75F, 0.25F);
* renderer.renderStandardBlock(block, x, y, z);
* renderer.setRenderBounds(0.0F, 0.0F, 0.75F, 0.25F, 0.75F, 1.0F);
* renderer.renderStandardBlock(block, x, y, z);
* renderer.setRenderBounds(0.75F, 0.0F, 0.75F, 1.0F, 0.75F, 1.0F);
* renderer.renderStandardBlock(block, x, y, z); }
*/
}
return true;
}
@Override
public boolean shouldRender3DInInventory (int modelID)
{
return true;
}
@Override
public int getRenderId ()
{
return model;
}
public static void renderStandardInvBlock (RenderBlocks renderblocks, Block block, int meta)
{
Tessellator tessellator = Tessellator.instance;
GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
tessellator.startDrawingQuads();
tessellator.setNormal(0.0F, -1F, 0.0F);
renderblocks.renderFaceYNeg(block, 0.0D, 0.0D, 0.0D, block.getIcon(0, meta));
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(0.0F, 1.0F, 0.0F);
renderblocks.renderFaceYPos(block, 0.0D, 0.0D, 0.0D, block.getIcon(1, meta));
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(0.0F, 0.0F, -1F);
renderblocks.renderFaceZNeg(block, 0.0D, 0.0D, 0.0D, block.getIcon(2, meta));
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(0.0F, 0.0F, 1.0F);
renderblocks.renderFaceZPos(block, 0.0D, 0.0D, 0.0D, block.getIcon(3, meta));
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(-1F, 0.0F, 0.0F);
renderblocks.renderFaceXNeg(block, 0.0D, 0.0D, 0.0D, block.getIcon(4, meta));
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(1.0F, 0.0F, 0.0F);
renderblocks.renderFaceXPos(block, 0.0D, 0.0D, 0.0D, block.getIcon(5, meta));
tessellator.draw();
GL11.glTranslatef(0.5F, 0.5F, 0.5F);
}
}