-
Notifications
You must be signed in to change notification settings - Fork 755
/
KnapsackInventory.java
225 lines (192 loc) · 5.33 KB
/
KnapsackInventory.java
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
package tconstruct.armor.player;
import cpw.mods.fml.common.network.ByteBufUtils;
import io.netty.buffer.ByteBuf;
import java.io.IOException;
import java.lang.ref.WeakReference;
import java.util.ArrayList;
import net.minecraft.entity.Entity;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.*;
public class KnapsackInventory implements IInventory
{
public ItemStack[] inventory = new ItemStack[27];
public WeakReference<EntityPlayer> parent;
public void init (EntityPlayer player)
{
parent = new WeakReference<EntityPlayer>(player);
}
@Override
public ItemStack getStackInSlot (int slot)
{
return inventory[slot];
}
public boolean isStackInSlot (int slot)
{
return inventory[slot] != null;
}
@Override
public int getSizeInventory ()
{
return inventory.length;
}
@Override
public int getInventoryStackLimit ()
{
return 64;
}
public boolean canDropInventorySlot (int slot)
{
return true;
}
@Override
public void setInventorySlotContents (int slot, ItemStack itemstack)
{
inventory[slot] = itemstack;
if (itemstack != null && itemstack.stackSize > getInventoryStackLimit())
{
itemstack.stackSize = getInventoryStackLimit();
}
}
@Override
public ItemStack decrStackSize (int slot, int quantity)
{
if (inventory[slot] != null)
{
if (inventory[slot].stackSize <= quantity)
{
ItemStack stack = inventory[slot];
inventory[slot] = null;
return stack;
}
ItemStack split = inventory[slot].splitStack(quantity);
if (inventory[slot].stackSize == 0)
{
inventory[slot] = null;
}
return split;
}
else
{
return null;
}
}
@Override
public String getInventoryName ()
{
return "tconstruct.knapsack";
}
@Override
public boolean hasCustomInventoryName ()
{
return false;
}
@Override
public ItemStack getStackInSlotOnClosing (int slot)
{
return null;
}
public void openChest ()
{
}
public void closeChest ()
{
}
@Override
public boolean isItemValidForSlot (int i, ItemStack itemstack)
{
return true;
}
@Override
public boolean isUseableByPlayer (EntityPlayer entityplayer)
{
return true;
}
/* Save/Load */
public void saveToNBT (NBTTagCompound tagCompound)
{
NBTTagList tagList = new NBTTagList();
NBTTagCompound invSlot;
for (int i = 0; i < this.inventory.length; ++i)
{
if (this.inventory[i] != null)
{
invSlot = new NBTTagCompound();
invSlot.setByte("Slot", (byte) i);
this.inventory[i].writeToNBT(invSlot);
tagList.appendTag(invSlot);
}
}
tagCompound.setTag("Knapsack", tagList);
}
public void readFromNBT (NBTTagCompound tagCompound)
{
// player doesn't have a knapsack saved, tcon probably wasn't present before. don't error out.
if(!tagCompound.hasKey("Knapsack"))
return;
NBTTagList tagList = tagCompound.getTagList("Knapsack", 10);
for (int i = 0; i < tagList.tagCount(); ++i)
{
NBTTagCompound nbttagcompound = (NBTTagCompound) tagList.getCompoundTagAt(i);
int j = nbttagcompound.getByte("Slot") & 255;
ItemStack itemstack = ItemStack.loadItemStackFromNBT(nbttagcompound);
if (itemstack != null)
{
this.inventory[j] = itemstack;
}
}
}
public void dropItems ()
{
EntityPlayer player = parent.get();
for (int i = 0; i < inventory.length; ++i)
{
if (this.inventory[i] != null)
{
player.func_146097_a(this.inventory[i], true, false);
this.inventory[i] = null;
}
}
}
public void unequipItems ()
{
EntityPlayer player = parent.get();
for (int i = 0; i < inventory.length; ++i)
{
if (this.inventory[i] != null)
{
dropItemEntity(player, inventory[i]);
this.inventory[i] = null;
}
}
}
void dropItemEntity (Entity dropper, ItemStack dropStack)
{
EntityItem entityitem = new EntityItem(dropper.worldObj, dropper.posX, dropper.posY, dropper.posZ, dropStack);
dropper.worldObj.spawnEntityInWorld(entityitem);
}
@Override
public void markDirty ()
{
}
@Override
public void openInventory ()
{
}
@Override
public void closeInventory ()
{
}
public void writeInventoryToStream (ByteBuf os) throws IOException
{
for (int i = 0; i < 27; i++)
ByteBufUtils.writeItemStack(os, inventory[i]);
}
public void readInventoryFromStream (ByteBuf is) throws IOException
{
for (int i = 0; i < 27; i++)
inventory[i] = ByteBufUtils.readItemStack(is);
}
}