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TContent.java
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TContent.java
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package tconstruct.common;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import tconstruct.library.crafting.ToolBuilder;
import cpw.mods.fml.common.*;
import cpw.mods.fml.common.event.FMLInterModComms;
import cpw.mods.fml.common.registry.*;
import java.lang.reflect.Field;
import java.util.*;
import net.minecraft.block.*;
import net.minecraft.block.material.*;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.*;
import net.minecraft.item.crafting.*;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.potion.Potion;
import net.minecraft.stats.Achievement;
import net.minecraft.util.WeightedRandomChestContent;
import net.minecraftforge.common.*;
import net.minecraftforge.fluids.*;
import net.minecraftforge.fluids.FluidContainerRegistry.FluidContainerData;
import net.minecraftforge.oredict.*;
import tconstruct.TConstruct;
import tconstruct.achievements.TAchievements;
import tconstruct.blocks.*;
import tconstruct.blocks.logic.*;
import tconstruct.blocks.slime.*;
import tconstruct.blocks.traps.*;
import tconstruct.client.StepSoundSlime;
import tconstruct.entity.*;
import tconstruct.entity.item.*;
import tconstruct.entity.projectile.*;
import tconstruct.items.*;
import tconstruct.items.armor.*;
import tconstruct.items.blocks.*;
import tconstruct.items.tools.*;
import tconstruct.library.TConstructRegistry;
import tconstruct.library.client.*;
import tconstruct.library.client.FluidRenderProperties.Applications;
import tconstruct.library.crafting.*;
import tconstruct.library.tools.ToolCore;
import tconstruct.library.util.IPattern;
import tconstruct.modifiers.*;
import tconstruct.util.*;
import tconstruct.util.config.*;
public class TContent implements IFuelHandler
{
// Supresses console spam when iguana's tweaks remove stuff
public static boolean supressMissingToolLogs = false;
//Patterns and other materials
public static Item blankPattern;
public static Item materials;
public static Item toolRod;
public static Item toolShard;
public static Item woodPattern;
public static Item metalPattern;
//public static Item armorPattern;
public static Item manualBook;
public static Item buckets;
public static Item titleIcon;
public static Item strangeFood;
public static Item diamondApple;
public static Item jerky;
//public static Item stonePattern;
//public static Item netherPattern;
//Tools
public static ToolCore pickaxe;
public static ToolCore shovel;
public static ToolCore hatchet;
public static ToolCore broadsword;
public static ToolCore longsword;
public static ToolCore rapier;
public static ToolCore dagger;
public static ToolCore cutlass;
public static ToolCore frypan;
public static ToolCore battlesign;
public static ToolCore chisel;
public static ToolCore mattock;
public static ToolCore scythe;
public static ToolCore lumberaxe;
public static ToolCore cleaver;
public static ToolCore excavator;
public static ToolCore hammer;
public static ToolCore battleaxe;
public static ToolCore shortbow;
public static ToolCore arrow;
public static Item potionLauncher;
//Tool parts
public static Item binding;
public static Item toughBinding;
public static Item toughRod;
public static Item largePlate;
public static Item pickaxeHead;
public static Item shovelHead;
public static Item hatchetHead;
public static Item frypanHead;
public static Item signHead;
public static Item chiselHead;
public static Item scytheBlade;
public static Item broadAxeHead;
public static Item excavatorHead;
public static Item hammerHead;
public static Item swordBlade;
public static Item largeSwordBlade;
public static Item knifeBlade;
public static Item wideGuard;
public static Item handGuard;
public static Item crossbar;
public static Item fullGuard;
public static Item bowstring;
public static Item arrowhead;
public static Item fletching;
//Crafting blocks
public static Block toolStationWood;
public static Block toolStationStone;
public static Block toolForge;
public static Block craftingStationWood;
public static Block craftingSlabWood;
public static Block furnaceSlab;
public static Block heldItemBlock;
public static Block craftedSoil;
public static Block smeltery;
public static Block lavaTank;
public static Block searedBlock;
public static Block castingChannel;
public static Block metalBlock;
public static Block tankAir;
public static Block dryingRack;
//Decoration
public static Block stoneTorch;
public static Block stoneLadder;
public static Block multiBrick;
public static Block multiBrickFancy;
public static Block searedSlab;
public static Block speedSlab;
public static Block meatBlock;
public static Block woolSlab1;
public static Block woolSlab2;
public static Block glueBlock;
//Traps
public static Block landmine;
public static Block punji;
public static Block barricadeOak;
public static Block barricadeSpruce;
public static Block barricadeBirch;
public static Block barricadeJungle;
public static Block slimeExplosive;
//InfiBlocks
public static Block speedBlock;
public static Block clearGlass;
//public static Block stainedGlass;
public static Block stainedGlassClear;
public static Block glassPane;
//public static Block stainedGlassPane;
public static Block stainedGlassClearPane;
public static Block glassMagicSlab;
public static Block stainedGlassMagicSlab;
public static Block stainedGlassClearMagicSlab;
//Liquids
public static Material liquidMetal;
public static Fluid moltenIronFluid;
public static Fluid moltenGoldFluid;
public static Fluid moltenCopperFluid;
public static Fluid moltenTinFluid;
public static Fluid moltenAluminumFluid;
public static Fluid moltenCobaltFluid;
public static Fluid moltenArditeFluid;
public static Fluid moltenBronzeFluid;
public static Fluid moltenAlubrassFluid;
public static Fluid moltenManyullynFluid;
public static Fluid moltenAlumiteFluid;
public static Fluid moltenObsidianFluid;
public static Fluid moltenSteelFluid;
public static Fluid moltenGlassFluid;
public static Fluid moltenStoneFluid;
public static Fluid moltenEmeraldFluid;
public static Fluid bloodFluid;
public static Fluid moltenNickelFluid;
public static Fluid moltenLeadFluid;
public static Fluid moltenSilverFluid;
public static Fluid moltenShinyFluid;
public static Fluid moltenInvarFluid;
public static Fluid moltenElectrumFluid;
public static Fluid moltenEnderFluid;
public static Fluid blueSlimeFluid;
public static Fluid pigIronFluid;
public static Block moltenIron;
public static Block moltenGold;
public static Block moltenCopper;
public static Block moltenTin;
public static Block moltenAluminum;
public static Block moltenCobalt;
public static Block moltenArdite;
public static Block moltenBronze;
public static Block moltenAlubrass;
public static Block moltenManyullyn;
public static Block moltenAlumite;
public static Block moltenObsidian;
public static Block moltenSteel;
public static Block moltenGlass;
public static Block moltenStone;
public static Block moltenEmerald;
public static Block blood;
public static Block moltenNickel;
public static Block moltenLead;
public static Block moltenSilver;
public static Block moltenShiny;
public static Block moltenInvar;
public static Block moltenElectrum;
public static Block moltenEnder;
//Slime
public static StepSound slimeStep;
public static Block slimePool;
public static Block slimeGel;
public static Block slimeGrass;
public static Block slimeTallGrass;
public static SlimeLeaves slimeLeaves;
public static SlimeSapling slimeSapling;
public static Block slimeChannel;
public static Block slimePad;
//Glue
public static Fluid glueFluid;
public static Block glueFluidBlock;
//Ores
public static Block oreSlag;
public static Block oreGravel;
public static OreberryBush oreBerry;
public static OreberryBush oreBerrySecond;
public static Item oreBerries;
//Tool modifiers
public static ModFlux modF;
public static ModLapis modL;
//Wearables
public static Item heavyHelmet;
public static Item heavyChestplate;
public static Item heavyPants;
public static Item heavyBoots;
public static Item glove;
public static Item knapsack;
public static Item heartCanister;
public static Item goldHead;
//Rail-related
public static Block woodenRail;
//Chest hooks
public static ChestGenHooks tinkerHouseChest;
public static ChestGenHooks tinkerHousePatterns;
//Armor - basic
public static Item helmetWood;
public static Item chestplateWood;
public static Item leggingsWood;
public static Item bootsWood;
public static EnumArmorMaterial materialWood;
//Signal & Logic
public static Block signalBus;
public static Block signalTerminal;
public static Item spoolWire;
public static Item lengthWire;
//Temporary items
//public static Item armorTest = new ArmorStandard(2445, 4, EnumArmorPart.HELMET).setCreativeTab(CreativeTabs.tabAllSearch);
public TContent()
{
registerItems();
registerBlocks();
registerMaterials();
addCraftingRecipes();
setupToolTabs();
addLoot();
if (PHConstruct.achievementsEnabled)
{
addAchievements();
}
}
public void createEntities ()
{
EntityRegistry.registerModEntity(FancyEntityItem.class, "Fancy Item", 0, TConstruct.instance, 32, 5, true);
EntityRegistry.registerModEntity(DaggerEntity.class, "Dagger", 1, TConstruct.instance, 32, 5, true);
EntityRegistry.registerModEntity(Crystal.class, "Crystal", 2, TConstruct.instance, 32, 3, true);
EntityRegistry.registerModEntity(LaunchedPotion.class, "Launched Potion", 3, TConstruct.instance, 32, 3, true);
EntityRegistry.registerModEntity(ArrowEntity.class, "Arrow", 4, TConstruct.instance, 32, 5, true);
EntityRegistry.registerModEntity(EntityLandmineFirework.class, "LandmineFirework", 5, TConstruct.instance, 32, 5, true);
EntityRegistry.registerModEntity(ExplosivePrimed.class, "SlimeExplosive", 6, TConstruct.instance, 32, 5, true);
//EntityRegistry.registerModEntity(CartEntity.class, "Small Wagon", 1, TConstruct.instance, 32, 5, true);
EntityRegistry.registerModEntity(BlueSlime.class, "EdibleSlime", 12, TConstruct.instance, 64, 5, true);
//EntityRegistry.registerModEntity(MetalSlime.class, "MetalSlime", 13, TConstruct.instance, 64, 5, true);
}
public static Fluid[] fluids = new Fluid[27];
public static Block[] fluidBlocks = new Block[26];
void registerBlocks ()
{
//Tool Station
toolStationWood = new ToolStationBlock(PHConstruct.woodStation, Material.wood).setUnlocalizedName("ToolStation");
GameRegistry.registerBlock(toolStationWood, ToolStationItemBlock.class, "ToolStationBlock");
GameRegistry.registerTileEntity(ToolStationLogic.class, "ToolStation");
GameRegistry.registerTileEntity(PartBuilderLogic.class, "PartCrafter");
GameRegistry.registerTileEntity(PatternChestLogic.class, "PatternHolder");
GameRegistry.registerTileEntity(StencilTableLogic.class, "PatternShaper");
toolForge = new ToolForgeBlock(PHConstruct.toolForge, Material.iron).setUnlocalizedName("ToolForge");
GameRegistry.registerBlock(toolForge, MetadataItemBlock.class, "ToolForgeBlock");
GameRegistry.registerTileEntity(ToolForgeLogic.class, "ToolForge");
craftingStationWood = new CraftingStationBlock(PHConstruct.woodCrafter, Material.wood).setUnlocalizedName("CraftingStation");
GameRegistry.registerBlock(craftingStationWood, "CraftingStation");
GameRegistry.registerTileEntity(CraftingStationLogic.class, "CraftingStation");
craftingSlabWood = new CraftingSlab(PHConstruct.woodCrafterSlab, Material.wood).setUnlocalizedName("CraftingSlab");
GameRegistry.registerBlock(craftingSlabWood, CraftingSlabItemBlock.class, "CraftingSlab");
furnaceSlab = new FurnaceSlab(PHConstruct.furnaceSlab, Material.rock).setUnlocalizedName("FurnaceSlab");
GameRegistry.registerBlock(furnaceSlab, "FurnaceSlab");
GameRegistry.registerTileEntity(FurnaceLogic.class, "TConstruct.Furnace");
heldItemBlock = new EquipBlock(PHConstruct.heldItemBlock, Material.wood).setUnlocalizedName("Frypan");
GameRegistry.registerBlock(heldItemBlock, "HeldItemBlock");
GameRegistry.registerTileEntity(FrypanLogic.class, "FrypanLogic");
craftedSoil = new SoilBlock(PHConstruct.craftedSoil).setLightOpacity(0).setUnlocalizedName("TConstruct.Soil");
craftedSoil.stepSound = Block.soundGravelFootstep;
GameRegistry.registerBlock(craftedSoil, CraftedSoilItemBlock.class, "CraftedSoil");
searedSlab = new SearedSlab(PHConstruct.searedSlab).setUnlocalizedName("SearedSlab");
searedSlab.stepSound = Block.soundStoneFootstep;
GameRegistry.registerBlock(searedSlab, SearedSlabItem.class, "SearedSlab");
speedSlab = new SpeedSlab(PHConstruct.speedSlab).setUnlocalizedName("SpeedSlab");
speedSlab.stepSound = Block.soundStoneFootstep;
GameRegistry.registerBlock(speedSlab, SpeedSlabItem.class, "SpeedSlab");
metalBlock = new TMetalBlock(PHConstruct.metalBlock, Material.iron, 10.0F).setUnlocalizedName("tconstruct.metalblock");
metalBlock.stepSound = Block.soundMetalFootstep;
GameRegistry.registerBlock(metalBlock, MetalItemBlock.class, "MetalBlock");
meatBlock = new MeatBlock(PHConstruct.meatBlock).setUnlocalizedName("tconstruct.meatblock");
GameRegistry.registerBlock(meatBlock, HamboneItemBlock.class, "MeatBlock");
OreDictionary.registerOre("hambone", new ItemStack(meatBlock));
LanguageRegistry.addName(meatBlock, "Hambone");
GameRegistry.addRecipe(new ItemStack(meatBlock), "mmm", "mbm", "mmm", 'b', new ItemStack(Item.bone), 'm', new ItemStack(Item.porkRaw));
glueBlock = new GlueBlock(PHConstruct.glueBlock).setUnlocalizedName("GlueBlock").setCreativeTab(TConstructRegistry.blockTab);
GameRegistry.registerBlock(glueBlock, "GlueBlock");
OreDictionary.registerOre("blockRubber", new ItemStack(glueBlock));
woolSlab1 = new SlabBase(PHConstruct.woolSlab1, Material.cloth, Block.cloth, 0, 8).setUnlocalizedName("cloth");
woolSlab1.setStepSound(Block.soundClothFootstep).setCreativeTab(CreativeTabs.tabDecorations);
GameRegistry.registerBlock(woolSlab1, WoolSlab1Item.class, "WoolSlab1");
woolSlab2 = new SlabBase(PHConstruct.woolSlab2, Material.cloth, Block.cloth, 8, 8).setUnlocalizedName("cloth");
woolSlab2.setStepSound(Block.soundClothFootstep).setCreativeTab(CreativeTabs.tabDecorations);
GameRegistry.registerBlock(woolSlab2, WoolSlab2Item.class, "WoolSlab2");
//Smeltery
smeltery = new SmelteryBlock(PHConstruct.smeltery).setUnlocalizedName("Smeltery");
GameRegistry.registerBlock(smeltery, SmelteryItemBlock.class, "Smeltery");
if (PHConstruct.newSmeltery)
{
GameRegistry.registerTileEntity(AdaptiveSmelteryLogic.class, "TConstruct.Smeltery");
GameRegistry.registerTileEntity(AdaptiveDrainLogic.class, "TConstruct.SmelteryDrain");
}
else
{
GameRegistry.registerTileEntity(SmelteryLogic.class, "TConstruct.Smeltery");
GameRegistry.registerTileEntity(SmelteryDrainLogic.class, "TConstruct.SmelteryDrain");
}
GameRegistry.registerTileEntity(MultiServantLogic.class, "TConstruct.Servants");
lavaTank = new LavaTankBlock(PHConstruct.lavaTank).setUnlocalizedName("LavaTank");
lavaTank.setStepSound(Block.soundGlassFootstep);
GameRegistry.registerBlock(lavaTank, LavaTankItemBlock.class, "LavaTank");
GameRegistry.registerTileEntity(LavaTankLogic.class, "TConstruct.LavaTank");
searedBlock = new SearedBlock(PHConstruct.searedTable).setUnlocalizedName("SearedBlock");
GameRegistry.registerBlock(searedBlock, SearedTableItemBlock.class, "SearedBlock");
GameRegistry.registerTileEntity(CastingTableLogic.class, "CastingTable");
GameRegistry.registerTileEntity(FaucetLogic.class, "Faucet");
GameRegistry.registerTileEntity(CastingBasinLogic.class, "CastingBasin");
castingChannel = (new CastingChannelBlock(PHConstruct.castingChannel)).setUnlocalizedName("CastingChannel");
GameRegistry.registerBlock(castingChannel, CastingChannelItem.class, "CastingChannel");
GameRegistry.registerTileEntity(CastingChannelLogic.class, "CastingChannel");
tankAir = new TankAirBlock(PHConstruct.airTank, Material.leaves).setBlockUnbreakable().setUnlocalizedName("tconstruct.tank.air");
GameRegistry.registerBlock(tankAir, "TankAir");
GameRegistry.registerTileEntity(TankAirLogic.class, "tconstruct.tank.air");
//Traps
landmine = new BlockLandmine(PHConstruct.landmine).setHardness(0.5F).setResistance(0F).setStepSound(Block.soundMetalFootstep).setCreativeTab(CreativeTabs.tabRedstone)
.setUnlocalizedName("landmine");
GameRegistry.registerBlock(landmine, ItemBlockLandmine.class, "Redstone.Landmine");
GameRegistry.registerTileEntity(TileEntityLandmine.class, "Landmine");
punji = new Punji(PHConstruct.punji).setUnlocalizedName("trap.punji");
GameRegistry.registerBlock(punji, "trap.punji");
barricadeOak = new BarricadeBlock(PHConstruct.barricadeOak, Block.wood, 0).setUnlocalizedName("trap.barricade.oak");
GameRegistry.registerBlock(barricadeOak, BarricadeItem.class, "trap.barricade.oak");
barricadeSpruce = new BarricadeBlock(PHConstruct.barricadeSpruce, Block.wood, 1).setUnlocalizedName("trap.barricade.spruce");
GameRegistry.registerBlock(barricadeSpruce, BarricadeItem.class, "trap.barricade.spruce");
barricadeBirch = new BarricadeBlock(PHConstruct.barricadeBirch, Block.wood, 2).setUnlocalizedName("trap.barricade.birch");
GameRegistry.registerBlock(barricadeBirch, BarricadeItem.class, "trap.barricade.birch");
barricadeJungle = new BarricadeBlock(PHConstruct.barricadeJungle, Block.wood, 3).setUnlocalizedName("trap.barricade.jungle");
GameRegistry.registerBlock(barricadeJungle, BarricadeItem.class, "trap.barricade.jungle");
slimeExplosive = new SlimeExplosive(PHConstruct.slimeExplosive).setHardness(0.0F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("explosive.slime");
GameRegistry.registerBlock(slimeExplosive, MetadataItemBlock.class, "explosive.slime");
dryingRack = new DryingRack(PHConstruct.dryingRack).setUnlocalizedName("Armor.DryingRack");
GameRegistry.registerBlock(dryingRack, "Armor.DryingRack");
GameRegistry.registerTileEntity(DryingRackLogic.class, "Armor.DryingRack");
//Liquids
liquidMetal = new MaterialLiquid(MapColor.tntColor);
moltenIronFluid = new Fluid("iron.molten");
if (!FluidRegistry.registerFluid(moltenIronFluid))
moltenIronFluid = FluidRegistry.getFluid("iron.molten");
moltenIron = new TConstructFluid(PHConstruct.moltenIron, moltenIronFluid, Material.lava, "liquid_iron").setUnlocalizedName("metal.molten.iron");
GameRegistry.registerBlock(moltenIron, "metal.molten.iron");
fluids[0] = moltenIronFluid;
fluidBlocks[0] = moltenIron;
moltenIronFluid.setBlockID(moltenIron).setLuminosity(12).setDensity(3000).setViscosity(6000).setTemperature(1300);
FluidContainerRegistry.registerFluidContainer(new FluidContainerData(new FluidStack(moltenIronFluid, 1000), new ItemStack(buckets, 1, 0), new ItemStack(Item.bucketEmpty)));
moltenGoldFluid = new Fluid("gold.molten");
if (!FluidRegistry.registerFluid(moltenGoldFluid))
moltenGoldFluid = FluidRegistry.getFluid("gold.molten");
moltenGold = new TConstructFluid(PHConstruct.moltenGold, moltenGoldFluid, Material.lava, "liquid_gold").setUnlocalizedName("metal.molten.gold");
GameRegistry.registerBlock(moltenGold, "metal.molten.gold");
fluids[1] = moltenGoldFluid;
fluidBlocks[1] = moltenGold;
moltenGoldFluid.setBlockID(moltenGold).setLuminosity(12).setDensity(3000).setViscosity(6000).setTemperature(1300);
FluidContainerRegistry.registerFluidContainer(new FluidContainerData(new FluidStack(moltenGoldFluid, 1000), new ItemStack(buckets, 1, 1), new ItemStack(Item.bucketEmpty)));
moltenCopperFluid = new Fluid("copper.molten");
if (!FluidRegistry.registerFluid(moltenCopperFluid))
moltenCopperFluid = FluidRegistry.getFluid("copper.molten");
moltenCopper = new TConstructFluid(PHConstruct.moltenCopper, moltenCopperFluid, Material.lava, "liquid_copper").setUnlocalizedName("metal.molten.copper");
GameRegistry.registerBlock(moltenCopper, "metal.molten.copper");
fluids[2] = moltenCopperFluid;
fluidBlocks[2] = moltenCopper;
moltenCopperFluid.setBlockID(moltenCopper).setLuminosity(12).setDensity(3000).setViscosity(6000).setTemperature(1300);
FluidContainerRegistry.registerFluidContainer(new FluidContainerData(new FluidStack(moltenCopperFluid, 1000), new ItemStack(buckets, 1, 2), new ItemStack(Item.bucketEmpty)));
moltenTinFluid = new Fluid("tin.molten");
if (!FluidRegistry.registerFluid(moltenTinFluid))
moltenTinFluid = FluidRegistry.getFluid("tin.molten");
moltenTin = new TConstructFluid(PHConstruct.moltenTin, moltenTinFluid, Material.lava, "liquid_tin").setUnlocalizedName("metal.molten.tin");
GameRegistry.registerBlock(moltenTin, "metal.molten.tin");
fluids[3] = moltenTinFluid;
fluidBlocks[3] = moltenTin;
moltenTinFluid.setBlockID(moltenTin).setLuminosity(12).setDensity(3000).setViscosity(6000).setTemperature(1300);
FluidContainerRegistry.registerFluidContainer(new FluidContainerData(new FluidStack(moltenTinFluid, 1000), new ItemStack(buckets, 1, 3), new ItemStack(Item.bucketEmpty)));
moltenAluminumFluid = new Fluid("aluminum.molten");
if (!FluidRegistry.registerFluid(moltenAluminumFluid))
moltenAluminumFluid = FluidRegistry.getFluid("aluminum.molten");
moltenAluminum = new TConstructFluid(PHConstruct.moltenAluminum, moltenAluminumFluid, Material.lava, "liquid_aluminum").setUnlocalizedName("metal.molten.aluminum");
GameRegistry.registerBlock(moltenAluminum, "metal.molten.aluminum");
fluids[4] = moltenAluminumFluid;
fluidBlocks[4] = moltenAluminum;
moltenAluminumFluid.setBlockID(moltenAluminum).setLuminosity(12).setDensity(3000).setViscosity(6000).setTemperature(1300);
FluidContainerRegistry.registerFluidContainer(new FluidContainerData(new FluidStack(moltenAluminumFluid, 1000), new ItemStack(buckets, 1, 4), new ItemStack(Item.bucketEmpty)));
moltenCobaltFluid = new Fluid("cobalt.molten");
if (!FluidRegistry.registerFluid(moltenCobaltFluid))
moltenCobaltFluid = FluidRegistry.getFluid("cobalt.molten");
moltenCobalt = new TConstructFluid(PHConstruct.moltenCobalt, moltenCobaltFluid, Material.lava, "liquid_cobalt").setUnlocalizedName("metal.molten.cobalt");
GameRegistry.registerBlock(moltenCobalt, "metal.molten.cobalt");
fluids[5] = moltenCobaltFluid;
fluidBlocks[5] = moltenCobalt;
moltenCobaltFluid.setBlockID(moltenCobalt).setLuminosity(12).setDensity(3000).setViscosity(6000).setTemperature(1300);
FluidContainerRegistry.registerFluidContainer(new FluidContainerData(new FluidStack(moltenCobaltFluid, 1000), new ItemStack(buckets, 1, 5), new ItemStack(Item.bucketEmpty)));
moltenArditeFluid = new Fluid("ardite.molten");
if (!FluidRegistry.registerFluid(moltenArditeFluid))
moltenArditeFluid = FluidRegistry.getFluid("ardite.molten");
moltenArdite = new TConstructFluid(PHConstruct.moltenArdite, moltenArditeFluid, Material.lava, "liquid_ardite").setUnlocalizedName("metal.molten.ardite");
GameRegistry.registerBlock(moltenArdite, "metal.molten.ardite");
fluids[6] = moltenArditeFluid;
fluidBlocks[6] = moltenArdite;
moltenArditeFluid.setBlockID(moltenArdite).setLuminosity(12).setDensity(3000).setViscosity(6000).setTemperature(1300);
FluidContainerRegistry.registerFluidContainer(new FluidContainerData(new FluidStack(moltenArditeFluid, 1000), new ItemStack(buckets, 1, 6), new ItemStack(Item.bucketEmpty)));
moltenBronzeFluid = new Fluid("bronze.molten");
if (!FluidRegistry.registerFluid(moltenBronzeFluid))
moltenBronzeFluid = FluidRegistry.getFluid("bronze.molten");
moltenBronze = new TConstructFluid(PHConstruct.moltenBronze, moltenBronzeFluid, Material.lava, "liquid_bronze").setUnlocalizedName("metal.molten.bronze");
GameRegistry.registerBlock(moltenBronze, "metal.molten.bronze");
fluids[7] = moltenBronzeFluid;
fluidBlocks[7] = moltenBronze;
moltenBronzeFluid.setBlockID(moltenBronze).setLuminosity(12).setDensity(3000).setViscosity(6000).setTemperature(1300);
FluidContainerRegistry.registerFluidContainer(new FluidContainerData(new FluidStack(moltenBronzeFluid, 1000), new ItemStack(buckets, 1, 7), new ItemStack(Item.bucketEmpty)));
moltenAlubrassFluid = new Fluid("aluminumbrass.molten");
if (!FluidRegistry.registerFluid(moltenAlubrassFluid))
moltenAlubrassFluid = FluidRegistry.getFluid("aluminumbrass.molten");
moltenAlubrass = new TConstructFluid(PHConstruct.moltenAlubrass, moltenAlubrassFluid, Material.lava, "liquid_alubrass").setUnlocalizedName("metal.molten.alubrass");
GameRegistry.registerBlock(moltenAlubrass, "metal.molten.alubrass");
fluids[8] = moltenAlubrassFluid;
fluidBlocks[8] = moltenAlubrass;
moltenAlubrassFluid.setBlockID(moltenAlubrass).setLuminosity(12).setDensity(3000).setViscosity(6000).setTemperature(1300);
FluidContainerRegistry.registerFluidContainer(new FluidContainerData(new FluidStack(moltenAlubrassFluid, 1000), new ItemStack(buckets, 1, 8), new ItemStack(Item.bucketEmpty)));
moltenManyullynFluid = new Fluid("manyullyn.molten");
if (!FluidRegistry.registerFluid(moltenManyullynFluid))
moltenManyullynFluid = FluidRegistry.getFluid("manyullyn.molten");
moltenManyullyn = new TConstructFluid(PHConstruct.moltenManyullyn, moltenManyullynFluid, Material.lava, "liquid_manyullyn").setUnlocalizedName("metal.molten.manyullyn");
GameRegistry.registerBlock(moltenManyullyn, "metal.molten.manyullyn");
fluids[9] = moltenManyullynFluid;
fluidBlocks[9] = moltenManyullyn;
moltenManyullynFluid.setBlockID(moltenManyullyn).setLuminosity(12).setDensity(3000).setViscosity(6000).setTemperature(1300);
FluidContainerRegistry.registerFluidContainer(new FluidContainerData(new FluidStack(moltenManyullynFluid, 1000), new ItemStack(buckets, 1, 9), new ItemStack(Item.bucketEmpty)));
moltenAlumiteFluid = new Fluid("alumite.molten");
if (!FluidRegistry.registerFluid(moltenAlumiteFluid))
moltenAlumiteFluid = FluidRegistry.getFluid("alumite.molten");
moltenAlumite = new TConstructFluid(PHConstruct.moltenAlumite, moltenAlumiteFluid, Material.lava, "liquid_alumite").setUnlocalizedName("metal.molten.alumite");
GameRegistry.registerBlock(moltenAlumite, "metal.molten.alumite");
fluids[10] = moltenAlumiteFluid;
fluidBlocks[10] = moltenAlumite;
moltenAlumiteFluid.setBlockID(moltenAlumite).setLuminosity(12).setDensity(3000).setViscosity(6000).setTemperature(1300);
FluidContainerRegistry.registerFluidContainer(new FluidContainerData(new FluidStack(moltenAlumiteFluid, 1000), new ItemStack(buckets, 1, 10), new ItemStack(Item.bucketEmpty)));
moltenObsidianFluid = new Fluid("obsidian.molten");
if (!FluidRegistry.registerFluid(moltenObsidianFluid))
moltenObsidianFluid = FluidRegistry.getFluid("obsidian.molten");
moltenObsidian = new TConstructFluid(PHConstruct.moltenObsidian, moltenObsidianFluid, Material.lava, "liquid_obsidian").setUnlocalizedName("metal.molten.obsidian");
GameRegistry.registerBlock(moltenObsidian, "metal.molten.obsidian");
fluids[11] = moltenObsidianFluid;
fluidBlocks[11] = moltenObsidian;
moltenObsidianFluid.setBlockID(moltenObsidian).setLuminosity(12).setDensity(3000).setViscosity(6000).setTemperature(1300);
FluidContainerRegistry.registerFluidContainer(new FluidContainerData(new FluidStack(moltenObsidianFluid, 1000), new ItemStack(buckets, 1, 11), new ItemStack(Item.bucketEmpty)));
moltenSteelFluid = new Fluid("steel.molten");
if (!FluidRegistry.registerFluid(moltenSteelFluid))
moltenSteelFluid = FluidRegistry.getFluid("steel.molten");
moltenSteel = new TConstructFluid(PHConstruct.moltenSteel, moltenSteelFluid, Material.lava, "liquid_steel").setUnlocalizedName("metal.molten.steel");
GameRegistry.registerBlock(moltenSteel, "metal.molten.steel");
fluids[12] = moltenSteelFluid;
fluidBlocks[12] = moltenSteel;
moltenSteelFluid.setBlockID(moltenSteel).setLuminosity(12).setDensity(3000).setViscosity(6000).setTemperature(1300);
FluidContainerRegistry.registerFluidContainer(new FluidContainerData(new FluidStack(moltenSteelFluid, 1000), new ItemStack(buckets, 1, 12), new ItemStack(Item.bucketEmpty)));
moltenGlassFluid = new Fluid("glass.molten");
if (!FluidRegistry.registerFluid(moltenGlassFluid))
moltenGlassFluid = FluidRegistry.getFluid("glass.molten");
moltenGlass = new TConstructFluid(PHConstruct.moltenGlass, moltenGlassFluid, Material.lava, "liquid_glass", true).setUnlocalizedName("metal.molten.glass");
GameRegistry.registerBlock(moltenGlass, "metal.molten.glass");
fluids[13] = moltenGlassFluid;
fluidBlocks[13] = moltenGlass;
moltenGlassFluid.setBlockID(moltenGlass).setLuminosity(12).setDensity(3000).setViscosity(6000).setTemperature(1300);
FluidContainerRegistry.registerFluidContainer(new FluidContainerData(new FluidStack(moltenGlassFluid, 1000), new ItemStack(buckets, 1, 13), new ItemStack(Item.bucketEmpty)));
moltenStoneFluid = new Fluid("stone.seared");
if (!FluidRegistry.registerFluid(moltenStoneFluid))
moltenStoneFluid = FluidRegistry.getFluid("stone.seared");
moltenStone = new TConstructFluid(PHConstruct.moltenStone, moltenStoneFluid, Material.lava, "liquid_stone").setUnlocalizedName("molten.stone");
GameRegistry.registerBlock(moltenStone, "molten.stone");
fluids[14] = moltenStoneFluid;
fluidBlocks[14] = moltenStone;
moltenStoneFluid.setBlockID(moltenStone).setLuminosity(12).setDensity(3000).setViscosity(6000).setTemperature(1300);
FluidContainerRegistry.registerFluidContainer(new FluidContainerData(new FluidStack(moltenStoneFluid, 1000), new ItemStack(buckets, 1, 14), new ItemStack(Item.bucketEmpty)));
moltenEmeraldFluid = new Fluid("emerald.liquid");
if (!FluidRegistry.registerFluid(moltenEmeraldFluid))
moltenEmeraldFluid = FluidRegistry.getFluid("emerald.liquid");
moltenEmerald = new TConstructFluid(PHConstruct.moltenEmerald, moltenEmeraldFluid, Material.water, "liquid_villager").setUnlocalizedName("molten.emerald");
GameRegistry.registerBlock(moltenEmerald, "molten.emerald");
fluids[15] = moltenEmeraldFluid;
fluidBlocks[15] = moltenEmerald;
moltenEmeraldFluid.setBlockID(moltenEmerald).setDensity(3000).setViscosity(6000).setTemperature(1300);
FluidContainerRegistry.registerFluidContainer(new FluidContainerData(new FluidStack(moltenEmeraldFluid, 1000), new ItemStack(buckets, 1, 15), new ItemStack(Item.bucketEmpty)));
bloodFluid = new Fluid("blood");
if (!FluidRegistry.registerFluid(bloodFluid))
bloodFluid = FluidRegistry.getFluid("blood");
blood = new BloodBlock(PHConstruct.blood, bloodFluid, Material.water, "liquid_cow").setUnlocalizedName("liquid.blood");
GameRegistry.registerBlock(blood, "liquid.blood");
fluids[16] = bloodFluid;
fluidBlocks[16] = blood;
bloodFluid.setBlockID(blood).setDensity(3000).setViscosity(6000).setTemperature(1300);
FluidContainerRegistry.registerFluidContainer(new FluidContainerData(new FluidStack(bloodFluid, 1000), new ItemStack(buckets, 1, 16), new ItemStack(Item.bucketEmpty)));
moltenNickelFluid = new Fluid("nickel.molten");
if (!FluidRegistry.registerFluid(moltenNickelFluid))
moltenNickelFluid = FluidRegistry.getFluid("nickel.molten");
moltenNickel = new TConstructFluid(PHConstruct.moltenNickel, moltenNickelFluid, Material.lava, "liquid_ferrous").setUnlocalizedName("metal.molten.nickel");
GameRegistry.registerBlock(moltenNickel, "metal.molten.nickel");
fluids[17] = moltenNickelFluid;
fluidBlocks[17] = moltenNickel;
moltenNickelFluid.setBlockID(moltenNickel).setDensity(3000).setViscosity(6000).setTemperature(1300);
FluidContainerRegistry.registerFluidContainer(new FluidContainerData(new FluidStack(moltenNickelFluid, 1000), new ItemStack(buckets, 1, 17), new ItemStack(Item.bucketEmpty)));
moltenLeadFluid = new Fluid("lead.molten");
if (!FluidRegistry.registerFluid(moltenLeadFluid))
moltenLeadFluid = FluidRegistry.getFluid("lead.molten");
moltenLead = new TConstructFluid(PHConstruct.moltenLead, moltenLeadFluid, Material.lava, "liquid_lead").setUnlocalizedName("metal.molten.lead");
GameRegistry.registerBlock(moltenLead, "metal.molten.lead");
fluids[18] = moltenLeadFluid;
fluidBlocks[18] = moltenLead;
moltenLeadFluid.setBlockID(moltenLead).setDensity(3000).setViscosity(6000).setTemperature(1300);
FluidContainerRegistry.registerFluidContainer(new FluidContainerData(new FluidStack(moltenLeadFluid, 1000), new ItemStack(buckets, 1, 18), new ItemStack(Item.bucketEmpty)));
moltenSilverFluid = new Fluid("silver.molten");
if (!FluidRegistry.registerFluid(moltenSilverFluid))
moltenSilverFluid = FluidRegistry.getFluid("silver.molten");
moltenSilver = new TConstructFluid(PHConstruct.moltenSilver, moltenSilverFluid, Material.lava, "liquid_silver").setUnlocalizedName("metal.molten.silver");
GameRegistry.registerBlock(moltenSilver, "metal.molten.silver");
fluids[19] = moltenSilverFluid;
fluidBlocks[19] = moltenSilver;
moltenSilverFluid.setBlockID(moltenSilver).setDensity(3000).setViscosity(6000).setTemperature(1300);
FluidContainerRegistry.registerFluidContainer(new FluidContainerData(new FluidStack(moltenSilverFluid, 1000), new ItemStack(buckets, 1, 19), new ItemStack(Item.bucketEmpty)));
moltenShinyFluid = new Fluid("platinum.molten");
if (!FluidRegistry.registerFluid(moltenShinyFluid))
moltenShinyFluid = FluidRegistry.getFluid("platinum.molten");
moltenShiny = new TConstructFluid(PHConstruct.moltenShiny, moltenShinyFluid, Material.lava, "liquid_shiny").setUnlocalizedName("metal.molten.shiny");
GameRegistry.registerBlock(moltenShiny, "metal.molten.shiny");
fluids[20] = moltenShinyFluid;
fluidBlocks[20] = moltenShiny;
moltenShinyFluid.setBlockID(moltenShiny).setDensity(3000).setViscosity(6000).setTemperature(1300);
FluidContainerRegistry.registerFluidContainer(new FluidContainerData(new FluidStack(moltenShinyFluid, 1000), new ItemStack(buckets, 1, 20), new ItemStack(Item.bucketEmpty)));
moltenInvarFluid = new Fluid("invar.molten");
if (!FluidRegistry.registerFluid(moltenInvarFluid))
moltenInvarFluid = FluidRegistry.getFluid("invar.molten");
moltenInvar = new TConstructFluid(PHConstruct.moltenInvar, moltenInvarFluid, Material.lava, "liquid_invar").setUnlocalizedName("metal.molten.invar");
GameRegistry.registerBlock(moltenInvar, "metal.molten.invar");
fluids[21] = moltenInvarFluid;
fluidBlocks[21] = moltenInvar;
moltenInvarFluid.setBlockID(moltenInvar).setDensity(3000).setViscosity(6000).setTemperature(1300);
FluidContainerRegistry.registerFluidContainer(new FluidContainerData(new FluidStack(moltenInvarFluid, 1000), new ItemStack(buckets, 1, 21), new ItemStack(Item.bucketEmpty)));
moltenElectrumFluid = new Fluid("electrum.molten");
if (!FluidRegistry.registerFluid(moltenElectrumFluid))
moltenElectrumFluid = FluidRegistry.getFluid("electrum.molten");
moltenElectrum = new TConstructFluid(PHConstruct.moltenElectrum, moltenElectrumFluid, Material.lava, "liquid_electrum").setUnlocalizedName("metal.molten.electrum");
GameRegistry.registerBlock(moltenElectrum, "metal.molten.electrum");
fluids[22] = moltenElectrumFluid;
fluidBlocks[22] = moltenElectrum;
moltenElectrumFluid.setBlockID(moltenElectrum).setDensity(3000).setViscosity(6000).setTemperature(1300);
FluidContainerRegistry.registerFluidContainer(new FluidContainerData(new FluidStack(moltenElectrumFluid, 1000), new ItemStack(buckets, 1, 22), new ItemStack(Item.bucketEmpty)));
moltenEnderFluid = new Fluid("ender");
if (!FluidRegistry.registerFluid(moltenEnderFluid))
{
moltenEnderFluid = FluidRegistry.getFluid("ender");
moltenEnder = Block.blocksList[moltenEnderFluid.getBlockID()];
if (moltenEnder == null)
TConstruct.logger.info("Molten ender block missing!");
}
else
{
moltenEnder = new TConstructFluid(PHConstruct.moltenEnder, moltenEnderFluid, Material.water, "liquid_ender").setUnlocalizedName("fluid.ender");
GameRegistry.registerBlock(moltenEnder, "fluid.ender");
moltenEnderFluid.setBlockID(moltenEnder).setDensity(3000).setViscosity(6000);
FluidContainerRegistry.registerFluidContainer(new FluidContainerData(new FluidStack(moltenEnderFluid, 1000), new ItemStack(buckets, 1, 23), new ItemStack(Item.bucketEmpty)));
}
fluids[23] = moltenEnderFluid;
fluidBlocks[23] = moltenEnder;
//Slime
slimeStep = new StepSoundSlime("mob.slime", 1.0f, 1.0f);
blueSlimeFluid = new Fluid("slime.blue");
if (!FluidRegistry.registerFluid(blueSlimeFluid))
blueSlimeFluid = FluidRegistry.getFluid("slime.blue");
slimePool = new SlimeFluid(PHConstruct.slimePoolBlue, blueSlimeFluid, Material.water).setCreativeTab(TConstructRegistry.blockTab).setStepSound(slimeStep).setUnlocalizedName("liquid.slime");
GameRegistry.registerBlock(slimePool, "liquid.slime");
fluids[24] = blueSlimeFluid;
fluidBlocks[24] = slimePool;
blueSlimeFluid.setBlockID(slimePool);
FluidContainerRegistry.registerFluidContainer(new FluidContainerData(new FluidStack(blueSlimeFluid, 1000), new ItemStack(buckets, 1, 24), new ItemStack(Item.bucketEmpty)));
//Glue
glueFluid = new Fluid("glue").setDensity(6000).setViscosity(6000).setTemperature(200);
if (!FluidRegistry.registerFluid(glueFluid))
glueFluid = FluidRegistry.getFluid("glue");
glueFluidBlock = new GlueFluid(PHConstruct.glueFluidBlock, glueFluid, Material.water).setCreativeTab(TConstructRegistry.blockTab).setStepSound(slimeStep).setUnlocalizedName("liquid.glue");
GameRegistry.registerBlock(glueFluidBlock, "liquid.glue");
fluids[25] = glueFluid;
fluidBlocks[25] = glueFluidBlock;
glueFluid.setBlockID(glueFluidBlock);
FluidContainerRegistry.registerFluidContainer(new FluidContainerData(new FluidStack(glueFluid, 1000), new ItemStack(buckets, 1, 26), new ItemStack(Item.bucketEmpty)));
pigIronFluid = new Fluid("pigiron.molten");
if (!FluidRegistry.registerFluid(pigIronFluid))
pigIronFluid = FluidRegistry.getFluid("pigiron.molten");
else
pigIronFluid.setDensity(3000).setViscosity(6000).setTemperature(1300);
fluids[26] = pigIronFluid;
slimeGel = new SlimeGel(PHConstruct.slimeGel).setStepSound(slimeStep).setLightOpacity(0).setUnlocalizedName("slime.gel");
GameRegistry.registerBlock(slimeGel, SlimeGelItemBlock.class, "slime.gel");
slimeGrass = new SlimeGrass(PHConstruct.slimeGrass).setStepSound(Block.soundGrassFootstep).setLightOpacity(0).setUnlocalizedName("slime.grass");
GameRegistry.registerBlock(slimeGrass, SlimeGrassItemBlock.class, "slime.grass");
slimeTallGrass = new SlimeTallGrass(PHConstruct.slimeTallGrass).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("slime.grass.tall");
GameRegistry.registerBlock(slimeTallGrass, SlimeTallGrassItem.class, "slime.grass.tall");
slimeLeaves = (SlimeLeaves) new SlimeLeaves(PHConstruct.slimeLeaves).setStepSound(slimeStep).setLightOpacity(0).setUnlocalizedName("slime.leaves");
GameRegistry.registerBlock(slimeLeaves, SlimeLeavesItemBlock.class, "slime.leaves");
slimeSapling = (SlimeSapling) new SlimeSapling(PHConstruct.slimeSapling).setStepSound(slimeStep).setUnlocalizedName("slime.sapling");
GameRegistry.registerBlock(slimeSapling, SlimeSaplingItemBlock.class, "slime.sapling");
slimeChannel = new ConveyorBase(PHConstruct.slimeChannel, Material.water).setStepSound(slimeStep).setUnlocalizedName("slime.channel");
GameRegistry.registerBlock(slimeChannel, "slime.channel");
TConstructRegistry.drawbridgeState[slimeChannel.blockID] = 1;
slimePad = new SlimePad(PHConstruct.slimePad, Material.cloth).setStepSound(slimeStep).setUnlocalizedName("slime.pad");
GameRegistry.registerBlock(slimePad, "slime.pad");
TConstructRegistry.drawbridgeState[slimePad.blockID] = 1;
//Decoration
stoneTorch = new StoneTorch(PHConstruct.stoneTorch).setUnlocalizedName("decoration.stonetorch");
GameRegistry.registerBlock(stoneTorch, "decoration.stonetorch");
stoneLadder = new StoneLadder(PHConstruct.stoneLadder).setUnlocalizedName("decoration.stoneladder");
GameRegistry.registerBlock(stoneLadder, "decoration.stoneladder");
multiBrick = new MultiBrick(PHConstruct.multiBrick).setUnlocalizedName("Decoration.Brick");
GameRegistry.registerBlock(multiBrick, MultiBrickItem.class, "decoration.multibrick");
multiBrickFancy = new MultiBrickFancy(PHConstruct.multiBrickFancy).setUnlocalizedName("Decoration.BrickFancy");
GameRegistry.registerBlock(multiBrickFancy, MultiBrickFancyItem.class, "decoration.multibrickfancy");
//Ores
String[] berryOres = new String[] { "berry_iron", "berry_gold", "berry_copper", "berry_tin", "berry_iron_ripe", "berry_gold_ripe", "berry_copper_ripe", "berry_tin_ripe" };
oreBerry = (OreberryBush) new OreberryBush(PHConstruct.oreBerry, berryOres, 0, 4, new String[] { "oreIron", "oreGold", "oreCopper", "oreTin" }).setUnlocalizedName("ore.berries.one");
GameRegistry.registerBlock(oreBerry, OreberryBushItem.class, "ore.berries.one");
String[] berryOresTwo = new String[] { "berry_aluminum", "berry_essence", "", "", "berry_aluminum_ripe", "berry_essence_ripe", "", "" };
oreBerrySecond = (OreberryBush) new OreberryBushEssence(PHConstruct.oreBerrySecond, berryOresTwo, 4, 2, new String[] { "oreAluminum", "oreSilver" }).setUnlocalizedName("ore.berries.two");
GameRegistry.registerBlock(oreBerrySecond, OreberryBushSecondItem.class, "ore.berries.two");
String[] oreTypes = new String[] { "nether_slag", "nether_cobalt", "nether_ardite", "ore_copper", "ore_tin", "ore_aluminum", "ore_slag" };
oreSlag = new MetalOre(PHConstruct.oreSlag, Material.rock, 10.0F, oreTypes).setUnlocalizedName("tconstruct.stoneore");
GameRegistry.registerBlock(oreSlag, MetalOreItemBlock.class, "SearedBrick");
MinecraftForge.setBlockHarvestLevel(oreSlag, 1, "pickaxe", 4);
MinecraftForge.setBlockHarvestLevel(oreSlag, 2, "pickaxe", 4);
MinecraftForge.setBlockHarvestLevel(oreSlag, 3, "pickaxe", 1);
MinecraftForge.setBlockHarvestLevel(oreSlag, 4, "pickaxe", 1);
MinecraftForge.setBlockHarvestLevel(oreSlag, 5, "pickaxe", 1);
oreGravel = new GravelOre(PHConstruct.oreGravel).setUnlocalizedName("GravelOre").setUnlocalizedName("tconstruct.gravelore");
GameRegistry.registerBlock(oreGravel, GravelOreItem.class, "GravelOre");
MinecraftForge.setBlockHarvestLevel(oreGravel, 0, "shovel", 1);
MinecraftForge.setBlockHarvestLevel(oreGravel, 1, "shovel", 2);
MinecraftForge.setBlockHarvestLevel(oreGravel, 2, "shovel", 1);
MinecraftForge.setBlockHarvestLevel(oreGravel, 3, "shovel", 1);
MinecraftForge.setBlockHarvestLevel(oreGravel, 4, "shovel", 1);
MinecraftForge.setBlockHarvestLevel(oreGravel, 5, "shovel", 4);
speedBlock = new SpeedBlock(PHConstruct.speedBlock).setUnlocalizedName("SpeedBlock");
GameRegistry.registerBlock(speedBlock, SpeedBlockItem.class, "SpeedBlock");
//Glass
clearGlass = new GlassBlockConnected(PHConstruct.glass, "clear", false).setUnlocalizedName("GlassBlock");
clearGlass.stepSound = Block.soundGlassFootstep;
GameRegistry.registerBlock(clearGlass, GlassBlockItem.class, "GlassBlock");
glassPane = new GlassPaneConnected(PHConstruct.glassPane, "clear", false);
GameRegistry.registerBlock(glassPane, GlassPaneItem.class, "GlassPane");
stainedGlassClear = new GlassBlockConnectedMeta(PHConstruct.stainedGlassClear, "stained", true, "white", "orange", "magenta", "light_blue", "yellow", "lime", "pink", "gray", "light_gray",
"cyan", "purple", "blue", "brown", "green", "red", "black").setUnlocalizedName("GlassBlock.StainedClear");
stainedGlassClear.stepSound = Block.soundGlassFootstep;
GameRegistry.registerBlock(stainedGlassClear, StainedGlassClearItem.class, "GlassBlock.StainedClear");
stainedGlassClearPane = new GlassPaneStained(PHConstruct.stainedGlassClearPane);
GameRegistry.registerBlock(stainedGlassClearPane, StainedGlassClearPaneItem.class, "GlassPaneClearStained");
//Rail
woodenRail = new WoodRail(PHConstruct.woodenRail).setStepSound(Block.soundWoodFootstep).setCreativeTab(TConstructRegistry.blockTab).setUnlocalizedName("rail.wood");
GameRegistry.registerBlock(woodenRail, "rail.wood");
}
void registerItems ()
{
titleIcon = new TitleIcon(PHConstruct.uselessItem).setUnlocalizedName("tconstruct.titleicon");
GameRegistry.registerItem(titleIcon, "titleIcon");
String[] blanks = new String[] { "blank_pattern", "blank_cast", "blank_cast" };
blankPattern = new CraftingItem(PHConstruct.blankPattern, blanks, blanks, "materials/").setUnlocalizedName("tconstruct.Pattern");
GameRegistry.registerItem(blankPattern, "blankPattern");
materials = new MaterialItem(PHConstruct.materials).setUnlocalizedName("tconstruct.Materials");
toolRod = new ToolPart(PHConstruct.toolRod, "_rod", "ToolRod").setUnlocalizedName("tconstruct.ToolRod");
toolShard = new ToolShard(PHConstruct.toolShard, "_chunk").setUnlocalizedName("tconstruct.ToolShard");
woodPattern = new Pattern(PHConstruct.woodPattern, "pattern_", "materials/").setUnlocalizedName("tconstruct.Pattern");
metalPattern = new MetalPattern(PHConstruct.metalPattern, "cast_", "materials/").setUnlocalizedName("tconstruct.MetalPattern");
//armorPattern = new ArmorPattern(PHConstruct.armorPattern, "armorcast_", "materials/").setUnlocalizedName("tconstruct.ArmorPattern");
GameRegistry.registerItem(materials, "materials");
GameRegistry.registerItem(woodPattern, "woodPattern");
GameRegistry.registerItem(metalPattern, "metalPattern");
//GameRegistry.registerItem(armorPattern, "armorPattern");
TConstructRegistry.addItemToDirectory("blankPattern", blankPattern);
TConstructRegistry.addItemToDirectory("woodPattern", woodPattern);
TConstructRegistry.addItemToDirectory("metalPattern", metalPattern);
//TConstructRegistry.addItemToDirectory("armorPattern", armorPattern);
String[] patternTypes = { "ingot", "toolRod", "pickaxeHead", "shovelHead", "hatchetHead", "swordBlade", "wideGuard", "handGuard", "crossbar", "binding", "frypanHead", "signHead",
"knifeBlade", "chiselHead", "toughRod", "toughBinding", "largePlate", "broadAxeHead", "scytheHead", "excavatorHead", "largeBlade", "hammerHead", "fullGuard" };
for (int i = 1; i < patternTypes.length; i++)
{
TConstructRegistry.addItemStackToDirectory(patternTypes[i] + "Pattern", new ItemStack(woodPattern, 1, i));
}
for (int i = 0; i < patternTypes.length; i++)
{
TConstructRegistry.addItemStackToDirectory(patternTypes[i] + "Cast", new ItemStack(metalPattern, 1, i));
}
/*String[] armorPartTypes = { "helmet", "chestplate", "leggings", "boots" };
for (int i = 1; i < armorPartTypes.length; i++)
{
TConstructRegistry.addItemStackToDirectory(armorPartTypes[i] + "Cast", new ItemStack(armorPattern, 1, i));
}*/
manualBook = new Manual(PHConstruct.manual);
GameRegistry.registerItem(manualBook, "manualBook");
buckets = new FilledBucket(PHConstruct.buckets);
GameRegistry.registerItem(buckets, "buckets");
pickaxe = new Pickaxe(PHConstruct.pickaxe);
shovel = new Shovel(PHConstruct.shovel);
hatchet = new Hatchet(PHConstruct.axe);
broadsword = new Broadsword(PHConstruct.broadsword);
longsword = new Longsword(PHConstruct.longsword);
rapier = new Rapier(PHConstruct.rapier);
dagger = new Dagger(PHConstruct.dagger);
cutlass = new Cutlass(PHConstruct.cutlass);
frypan = new FryingPan(PHConstruct.frypan);
battlesign = new BattleSign(PHConstruct.battlesign);
mattock = new Mattock(PHConstruct.mattock);
chisel = new Chisel(PHConstruct.chisel);
lumberaxe = new LumberAxe(PHConstruct.lumberaxe);
cleaver = new Cleaver(PHConstruct.cleaver);
scythe = new Scythe(PHConstruct.scythe);
excavator = new Excavator(PHConstruct.excavator);
hammer = new Hammer(PHConstruct.hammer);
battleaxe = new Battleaxe(PHConstruct.battleaxe);
shortbow = new Shortbow(PHConstruct.shortbow);
arrow = new Arrow(PHConstruct.arrow);
Item[] tools = { pickaxe, shovel, hatchet, broadsword, longsword, rapier, dagger, cutlass, frypan, battlesign, mattock, chisel, lumberaxe, cleaver, scythe, excavator, hammer, battleaxe,
shortbow, arrow };
String[] toolStrings = { "pickaxe", "shovel", "hatchet", "broadsword", "longsword", "rapier", "dagger", "cutlass", "frypan", "battlesign", "mattock", "chisel", "lumberaxe", "cleaver",
"scythe", "excavator", "hammer", "battleaxe", "shortbow", "arrow" };
for (int i = 0; i < tools.length; i++)
{
GameRegistry.registerItem(tools[i], toolStrings[i]); // 1.7 compat
TConstructRegistry.addItemToDirectory(toolStrings[i], tools[i]);
}
potionLauncher = new PotionLauncher(PHConstruct.potionLauncher).setUnlocalizedName("tconstruct.PotionLauncher");
GameRegistry.registerItem(potionLauncher, "potionLauncher");
pickaxeHead = new ToolPart(PHConstruct.pickaxeHead, "_pickaxe_head", "PickHead").setUnlocalizedName("tconstruct.PickaxeHead");
shovelHead = new ToolPart(PHConstruct.shovelHead, "_shovel_head", "ShovelHead").setUnlocalizedName("tconstruct.ShovelHead");
hatchetHead = new ToolPart(PHConstruct.axeHead, "_axe_head", "AxeHead").setUnlocalizedName("tconstruct.AxeHead");
binding = new ToolPart(PHConstruct.binding, "_binding", "Binding").setUnlocalizedName("tconstruct.Binding");
toughBinding = new ToolPart(PHConstruct.toughBinding, "_toughbind", "ToughBind").setUnlocalizedName("tconstruct.ThickBinding");
toughRod = new ToolPart(PHConstruct.toughRod, "_toughrod", "ToughRod").setUnlocalizedName("tconstruct.ThickRod");
largePlate = new ToolPart(PHConstruct.largePlate, "_largeplate", "LargePlate").setUnlocalizedName("tconstruct.LargePlate");
swordBlade = new ToolPart(PHConstruct.swordBlade, "_sword_blade", "SwordBlade").setUnlocalizedName("tconstruct.SwordBlade");
wideGuard = new ToolPart(PHConstruct.largeGuard, "_large_guard", "LargeGuard").setUnlocalizedName("tconstruct.LargeGuard");
handGuard = new ToolPart(PHConstruct.medGuard, "_medium_guard", "MediumGuard").setUnlocalizedName("tconstruct.MediumGuard");
crossbar = new ToolPart(PHConstruct.crossbar, "_crossbar", "Crossbar").setUnlocalizedName("tconstruct.Crossbar");
knifeBlade = new ToolPart(PHConstruct.knifeBlade, "_knife_blade", "KnifeBlade").setUnlocalizedName("tconstruct.KnifeBlade");
fullGuard = new ToolPartHidden(PHConstruct.fullGuard, "_full_guard", "FullGuard").setUnlocalizedName("tconstruct.FullGuard");
frypanHead = new ToolPart(PHConstruct.frypanHead, "_frypan_head", "FrypanHead").setUnlocalizedName("tconstruct.FrypanHead");
signHead = new ToolPart(PHConstruct.signHead, "_battlesign_head", "SignHead").setUnlocalizedName("tconstruct.SignHead");
chiselHead = new ToolPart(PHConstruct.chiselHead, "_chisel_head", "ChiselHead").setUnlocalizedName("tconstruct.ChiselHead");
scytheBlade = new ToolPart(PHConstruct.scytheBlade, "_scythe_head", "ScytheHead").setUnlocalizedName("tconstruct.ScytheBlade");
broadAxeHead = new ToolPart(PHConstruct.lumberHead, "_lumberaxe_head", "LumberHead").setUnlocalizedName("tconstruct.LumberHead");
excavatorHead = new ToolPart(PHConstruct.excavatorHead, "_excavator_head", "ExcavatorHead").setUnlocalizedName("tconstruct.ExcavatorHead");
largeSwordBlade = new ToolPart(PHConstruct.largeSwordBlade, "_large_sword_blade", "LargeSwordBlade").setUnlocalizedName("tconstruct.LargeSwordBlade");
hammerHead = new ToolPart(PHConstruct.hammerHead, "_hammer_head", "HammerHead").setUnlocalizedName("tconstruct.HammerHead");
bowstring = new Bowstring(PHConstruct.bowstring).setUnlocalizedName("tconstruct.Bowstring");
arrowhead = new ToolPart(PHConstruct.arrowhead, "_arrowhead", "ArrowHead").setUnlocalizedName("tconstruct.Arrowhead");
fletching = new Fletching(PHConstruct.fletching).setUnlocalizedName("tconstruct.Fletching");
Item[] toolParts = { toolRod, toolShard, pickaxeHead, shovelHead, hatchetHead, binding, toughBinding, toughRod, largePlate, swordBlade, wideGuard, handGuard, crossbar, knifeBlade, fullGuard,
frypanHead, signHead, chiselHead, scytheBlade, broadAxeHead, excavatorHead, largeSwordBlade, hammerHead, bowstring, fletching, arrowhead };
String[] toolPartStrings = { "toolRod", "toolShard", "pickaxeHead", "shovelHead", "hatchetHead", "binding", "toughBinding", "toughRod", "heavyPlate", "swordBlade", "wideGuard", "handGuard",
"crossbar", "knifeBlade", "fullGuard", "frypanHead", "signHead", "chiselHead", "scytheBlade", "broadAxeHead", "excavatorHead", "largeSwordBlade", "hammerHead", "bowstring",
"fletching", "arrowhead" };
for (int i = 0; i < toolParts.length; i++)
{
GameRegistry.registerItem(toolParts[i], toolPartStrings[i]); // 1.7 compat
TConstructRegistry.addItemToDirectory(toolPartStrings[i], toolParts[i]);
}
diamondApple = new DiamondApple(PHConstruct.diamondApple).setUnlocalizedName("tconstruct.apple.diamond");
strangeFood = new StrangeFood(PHConstruct.slimefood).setUnlocalizedName("tconstruct.strangefood");
oreBerries = new OreBerries(PHConstruct.oreChunks).setUnlocalizedName("oreberry");
GameRegistry.registerItem(diamondApple, "diamondApple");
GameRegistry.registerItem(strangeFood, "strangeFood");
GameRegistry.registerItem(oreBerries, "oreBerries");
jerky = new Jerky(PHConstruct.jerky, Loader.isModLoaded("HungerOverhaul")).setUnlocalizedName("tconstruct.jerky");
GameRegistry.registerItem(jerky, "jerky");
//Wearables
//heavyHelmet = new TArmorBase(PHConstruct.heavyHelmet, 0).setUnlocalizedName("tconstruct.HeavyHelmet");
heartCanister = new HeartCanister(PHConstruct.heartCanister).setUnlocalizedName("tconstruct.canister");
//heavyBoots = new TArmorBase(PHConstruct.heavyBoots, 3).setUnlocalizedName("tconstruct.HeavyBoots");
//glove = new Glove(PHConstruct.glove).setUnlocalizedName("tconstruct.Glove");
knapsack = new Knapsack(PHConstruct.knapsack).setUnlocalizedName("tconstruct.storage");
goldHead = new GoldenHead(PHConstruct.goldHead, 4, 1.2F, false).setAlwaysEdible().setPotionEffect(Potion.regeneration.id, 10, 0, 1.0F).setUnlocalizedName("goldenhead");
//GameRegistry.registerItem(heavyHelmet, "heavyHelmet");
GameRegistry.registerItem(heartCanister, "heartCanister");
//GameRegistry.registerItem(heavyBoots, "heavyBoots");
//GameRegistry.registerItem(glove, "glove");
GameRegistry.registerItem(knapsack, "knapsack");
GameRegistry.registerItem(goldHead, "goldHead");
LiquidCasting basinCasting = TConstruct.getBasinCasting();
materialWood = EnumHelper.addArmorMaterial("WOOD", 2, new int[] { 1, 2, 2, 1 }, 3);
helmetWood = new ArmorBasic(PHConstruct.woodHelmet, materialWood, 0, "wood").setUnlocalizedName("tconstruct.helmetWood");
chestplateWood = new ArmorBasic(PHConstruct.woodChestplate, materialWood, 1, "wood").setUnlocalizedName("tconstruct.chestplateWood");
leggingsWood = new ArmorBasic(PHConstruct.woodPants, materialWood, 2, "wood").setUnlocalizedName("tconstruct.leggingsWood");
bootsWood = new ArmorBasic(PHConstruct.woodBoots, materialWood, 3, "wood").setUnlocalizedName("tconstruct.bootsWood");
GameRegistry.registerItem(helmetWood, "helmetWood");
GameRegistry.registerItem(chestplateWood, "chestplateWood");
GameRegistry.registerItem(leggingsWood, "leggingsWood");
GameRegistry.registerItem(bootsWood, "bootsWood");
// essenceCrystal = new EssenceCrystal(PHConstruct.essenceCrystal).setUnlocalizedName("tconstruct.crystal.essence");
String[] materialStrings = { "paperStack", "greenSlimeCrystal", "searedBrick", "ingotCobalt", "ingotArdite", "ingotManyullyn", "mossBall", "lavaCrystal", "necroticBone", "ingotCopper",
"ingotTin", "ingotAluminum", "rawAluminum", "ingotBronze", "ingotAluminumBrass", "ingotAlumite", "ingotSteel", "blueSlimeCrystal", "ingotObsidian", "nuggetIron", "nuggetCopper",
"nuggetTin", "nuggetAluminum", "nuggetSilver", "nuggetAluminumBrass", "silkyCloth", "silkyJewel", "nuggetObsidian", "nuggetCobalt", "nuggetArdite", "nuggetManyullyn", "nuggetBronze",
"nuggetAlumite", "nuggetSteel", "ingotPigIron", "nuggetPigIron", "glueball" };
for (int i = 0; i < materialStrings.length; i++)
{
TConstructRegistry.addItemStackToDirectory(materialStrings[i], new ItemStack(materials, 1, i));
}
String[] oreberries = { "Iron", "Gold", "Copper", "Tin", "Aluminum", "Essence" };