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CHANGELOG.md

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Repository

  • Renamed from genshin to Genshin-Impact
  • Still accessible at SlowsieNT/Genshin

[js] checkin-redeem (Latest: 03-jun-2022)

(03-jun-2022)

  • Add @connect to avoid "allow" popup.

(16-may-2022)

  • No more irrelevant errors in dev console, yay!

[js] quickfmg (Latest: 01-mar-2023)

Supported domains:

(01-mar-2023)

  • Maintaining is now easier, again
  • Debug function DbgBulkValidate now accepts ini string containing MailTypeN where N is index
  • Remove expired mails

(18-jan, 02-jan-2023)

  • (18-jan) Remove expired mails (remaining uptime less than 420days)
  • (18-jan) Polish, allow easier debugging
  • Add Stopwatch (starts from 6sec due taking 5-6sec for mail to arrive).
  • Remove expired mails (remaining uptime less than 420days)

(08-dec-2022)

  • Remove expired mails (remaining uptime less than 420days)
  • Enables dbg functions if location.hash equals #dbg

(05-sep-2022)

  • Remove expired mails (remaining uptime less than 420days)
  • Add new mails

(19-aug, 17-aug-2022)

  • (19-aug) Forgor to remove irrelevant code and do polish
  • Add verify code copy for Tower of Fantasy!
  • Remove expired mails (remaining uptime less than 366days)

(03-jun-2022)

  • Update check #1, title of fake mail website will show "UPDATE" if script is updated (on github)
    • Message lasts for 5 seconds, title will reset.
  • Update check #2, it may auto update script too, not tested

(01-jun-2022)

  • Update invert filter of html (from 90% to 91%)
  • Remove outdated mails (uptime less than ~200d)
  • Add mails (uptime more than ~200d)

(16-may, 31-mar-2022)

  • (16-may) Add invert filter to html (~90% invert)
  • Add a lot of mails
  • Add "load mail" feature

Retrier3 (Latest: 08-jul-2023)

[Game: v3.8] (08-jul-2023)

  • Readjust pixel hooks
  • LazyQMG is disabled by default, also can use custom mail on register, at least WM1440 is seen to work.

[Game: v3.6] (13-apr-2023)

  • Readjust pixel hooks for FS1920, for now.
  • Should fix WM1440 at a later date, or at v3.7, no promises.

[Game: v3.5] (01-mar-2023)

  • Readjust pixel hooks.
  • Maintaining is now easier.
    • LazyQMG mails are now moved to .ini file.
  • Remove expired mails from LazyQMG

[Game: v3.4] (18-jan-2023)

  • Readjust pixel hooks.
  • Again, remove expired mails from LazyQMG (remaining uptime less than 420days)

[Game: v3.3] (02-jan-2023)

  • Readjust pixel hooks for Register form.
  • Add update checker for Retrier3.ahk
  • Again, remove expired mails from LazyQMG (remaining uptime less than 420days)

[Game: v3.3] (08-dec-2022)

  • X-mas update (unscheduled).
  • Readjusted pixel hooks
  • Remove expired mails from LazyQMG (remaining uptime less than 420days)

[Game: v3.2]

  • No updates were issued.

[Game: v3.1] (sep-2022)

  • "They still don't care." (anniversary)

[Game: v3.0] (sep-2022)

  • End of active support.

[Game: v3.0] (05-sep-2022)

  • Yeet mod.cutscene.ahk as it is useless!
  • Readjusted pixel hooks
  • Added feature Sounds for .inf!
  • Added icecubes.mp3 for Sounds feature for people that reroll in pitch black room, so they can close eyes and wait for sound notification.
    • Finally we can reroll during nighttime with less eyedamage!
  • Remove expired mails from LazyQMG (remaining uptime less than 420days)
  • Add new mails to LazyQMG

[Game: v3.0] (24-aug-2022)

  • Readjusted pixel hook(s)
    • UIIGOpenedJournal

[Game: v2.8] (17-aug-2022)

  • Remove expired mails (remaining uptime less than 366days)

[Game: v2.8] (13-jul-2022)

  • Readjusted pixel hook(s)
    • Too many nerfs to write

[Game: v2.7] (01-jul-2022)

  • Edit github repo logo
  • Remove expired mails from LazyQMG
    • Mails with less than ~221 days are removed
  • Fix: Script preferred default value over ini defined value
    • The if (Trim(str)) if string were 0 ahk would assume as false value, thus caused the issue
      • Added the right logic

[Game: v2.7] (08-jun-2022)

  • Reduce clicks necessary to redeem code genshingift

[Game: v2.7] (06-jun-2022)

  • Add feature to generate mail upon pressing F2 at registration form
    • Can be disabled in .inf by setting section LazyQMG field Allow to 0
  • When prompted with "Press Space" it will now always plunge
    • Can be disabled in .inf by setting section HiddenSettings field PressSpaceOnce to 1

[Game: v2.7] (01-jun-2022)

  • Add feature to auto "Press 2" when prompted (long lost Retrier3 code; back in the days of Retrier2)
  • Add feature to auto "Press W"
  • Add feature to instantly plunge on "Press Space"
  • Add feature after arriving to castle to hold W
  • Add feature after auto pressing W, continues to hold W

[Game: v2.7] (01-Jun, 31-may-2022)

  • Readjusted pixel hook(s)
    • Hook(s): UIIGAutoplay, UIIGUndiscoveredWaypoint, UIIGOpenedJournal
    • Hook(s): UIIGUndiscoveredWaypoint (01-Jun)
  • Readjusted: Pos hook diag opt

[Game: v2.6] (16-may-2022)

  • Readjusted pixel hook(s)
    • Hook UIIGUndiscoveredWaypoint

[Game: v2.6] (30-mar-2022)

  • Readjusted pixel hook(s)
    • Register, InGame UI
  • Removed ONLY FEW mail domains that fail on emailfake

[Game: v2.5] (16-feb-2022)

  • Readjusted pixel hook(s) for WM1440
  • Readjusted pixel hook(s) for FS1920
  • Readjusted when mail is logged.
  • Readjusted when "Lv5" mail is logged.
  • Added message if "Windowed 1440x900" is NOT supported.

[Game: v2.4] (12-feb-2022)

  • Features to Retrier.ahk.inf
    • Readjusted logic for LoggingMail
      • Mails will be logged to file after blackscreen if Allow is set to 1
    • Added LoggingMail section, by field AfterFOTeleport to allow logging
      • Triggers if script was running during "fend off"
    • Added LoggingMail section, by field AfterFOTeleport_FileName to write to user-defined file
      • Triggers if script was running during "fend off"

[Game: v2.4] (28-jan-2022)

  • Retrier3 enters beta phase, is stable enough.
  • Added Retrier.ahk.inf for easier setup!'
    • Check it out!
    • Added LoggingMail section, by field Allow to allow logging
    • Added LoggingMail section, by field FileName to write to user-defined file
  • Last Farewell to retrier2! R.I.P

[Game: v2.4] (26-jan-2022)

  • After first teleport (after fend off dragon)
    • Upon teleport confirmation, it will reload (stop) script (feature from retrier2)
    • (it will NOT RELOAD if script wasn't running entire reroll)
  • When at redeem code popup (after fend off dragon)
    • Enters code genshingift and clicks then it does double Escape
    • (it will NOT enter code if script wasn't running entire reroll)

[Game: v2.4] (24-jan-2022)

  • Support Boy selection, Girl is by default
    • Required to change vPlayerFemale to 0 if Boy needed!
  • Changed vPassword, old is provided next to it
  • Support Windowed Mode 1440x900
    • Required to change vResolutionPostfix to "WM1440" !!!
  • Support Fullscreen Mode 1920x1080
    • Required to change vResolutionPostfix to "FS1920" !!!

[Game: v2.4] (23-jan-2022)

  • Initial Retrier3 release

retrier2.ahk

NOTE: retrier2.ahk is based on Legacy code, never intended to ever be polished but adjusted to work properly.
NOTE: **retrier2.ahk is on phase EOL (End of Life), support by author ceased

[Game: v2.3]

  • [27-Nov-2021]
    • Minor changes
    • Polishing
      • Removed 49+ lines of useless code
        • Added some comments as well
  • [24-Nov-2021]
    • Polished most of codebase, even though promised not to
    • Made easier for editing the Script!
    • No features added
    • Removed IsSimilarColor, added few functions from v3.1 code

[Game: v2.2]

  • [13-Oct-2021]
    • Added hooks for
      • Detect login after register, and autologin
      • loginpassworddetect, loginbuttondetect
    • Detect login success "start game," then auto click to start
      • Hook: startgamedetect2

[Game: v2.1]

  • [09-Sep-2021]
    • Revoked usage of IsSimilarColor (left to remain in codebase?)
    • Reapplied exact pixel hooks for:
      • dialogueoption, dialogueoptions
  • [03-Sep-2021]
    • Added IsSimilarColor
    • Reapplied pixel hooks for:
      • dialogueoption, dialogueoptions (detects clickable dialogue options)
      • autoconv (detects if player is in dialogue)
      • confirmname (button to confirm custom name for Lumine/Aether)