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Atlamillia Engine

A C++ isometric game engine using SDL2, built primarily as a successor to the Atla engine (see here) with enhancements to the AI engine and state management, as well as overall engine design improvements and optimizations.

Installation

Create a project with SDL2 and GLM configured/included, then simply include "Atlamillia.h". Refer to the sample for guidance.

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A C++ isometric game engine

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