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device_state_event.go
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device_state_event.go
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// Code generated by go-swagger; DO NOT EDIT.
package models
// This file was generated by the swagger tool.
// Editing this file might prove futile when you re-run the swagger generate command
import (
strfmt "github.com/go-openapi/strfmt"
"github.com/go-openapi/swag"
)
// DeviceStateEvent device state event
// swagger:model DeviceStateEvent
type DeviceStateEvent struct {
// Name of the capability attribute that this event relates to.
Attribute string `json:"attribute,omitempty"`
// Capability that this event relates to.
Capability string `json:"capability,omitempty"`
// The name of the component on this device, default is 'main'.
Component string `json:"component,omitempty"`
// Unit of the value field.
Unit string `json:"unit,omitempty"`
// Value associated with the event. The valid value depends on the capability.
Value interface{} `json:"value,omitempty"`
}
// Validate validates this device state event
func (m *DeviceStateEvent) Validate(formats strfmt.Registry) error {
return nil
}
// MarshalBinary interface implementation
func (m *DeviceStateEvent) MarshalBinary() ([]byte, error) {
if m == nil {
return nil, nil
}
return swag.WriteJSON(m)
}
// UnmarshalBinary interface implementation
func (m *DeviceStateEvent) UnmarshalBinary(b []byte) error {
var res DeviceStateEvent
if err := swag.ReadJSON(b, &res); err != nil {
return err
}
*m = res
return nil
}