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arrest-end-asset.rst

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Arrest End Assets

The ItemArrestEndAsset class is used for "releaser" items, which can remove a corresponding "catcher <doc_item_asset_arrest_start>" item that is restraining a player. An example of a vanilla releaser is the Handcuffs Key.

Game Data File

Releasers inherit properties from the ItemAsset <doc_item_asset_intro> class. Any properties from parent classes that are required are listed in the table below.

Class Property Name Required Value
ItemAsset <doc_item_asset_intro> GUID <doc_item_asset_intro:guid>
ItemAsset <doc_item_asset_intro> ID <doc_item_asset_intro:id>
ItemAsset <doc_item_asset_intro> Type <doc_item_asset_intro:type> Arrest_End
ItemAsset <doc_item_asset_intro> Useable <doc_item_asset_intro:useable> Arrest_End

Properties

Property Name Type Default Value
Recover <doc_item_asset_arrest_end:recover> uint16 <doc_data_builtin_types> 0

Property Descriptions

Recover uint16 <doc_data_builtin_types> 0

Legacy ID of a corresponding catcher <doc_item_asset_arrest_start> item that can be unlocked with this item.