Hats can be worn by players and zombies.
This inherits the GearAsset <doc_item_asset_gear>
class.
GUID 32-digit hexadecimal: Refer to GUID <doc_data_guid>
documentation.
Type enum (Hat
)
Useable enum (Clothing
)
ID uint16: Must be a unique identifier.
Hats have no unique asset properties. Refer to parent classes for additional properties.