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if_else.go
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if_else.go
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// Copyright 2021 Dolthub, Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package plan
import (
"fmt"
"github.com/Sndav/go-mysql-server/sql"
)
// IfConditional represents IF statements only.
type IfConditional struct {
Condition sql.Expression
Body sql.Node
}
var _ sql.Node = (*IfConditional)(nil)
var _ sql.DebugStringer = (*IfConditional)(nil)
var _ sql.Expressioner = (*IfConditional)(nil)
// NewIfConditional creates a new *IfConditional node.
func NewIfConditional(condition sql.Expression, body sql.Node) *IfConditional {
return &IfConditional{
Condition: condition,
Body: body,
}
}
// Resolved implements the sql.Node interface.
func (ic *IfConditional) Resolved() bool {
return ic.Condition.Resolved() && ic.Body.Resolved()
}
// String implements the sql.Node interface.
func (ic *IfConditional) String() string {
p := sql.NewTreePrinter()
_ = p.WriteNode(fmt.Sprintf("IF(%s)", ic.Condition.String()))
_ = p.WriteChildren(ic.Body.String())
return p.String()
}
// DebugString implements the sql.DebugStringer interface.
func (ic *IfConditional) DebugString() string {
p := sql.NewTreePrinter()
_ = p.WriteNode(fmt.Sprintf("IF(%s)", sql.DebugString(ic.Condition)))
_ = p.WriteChildren(sql.DebugString(ic.Body))
return p.String()
}
// Schema implements the sql.Node interface.
func (ic *IfConditional) Schema() sql.Schema {
return ic.Body.Schema()
}
// Children implements the sql.Node interface.
func (ic *IfConditional) Children() []sql.Node {
return []sql.Node{ic.Body}
}
// WithChildren implements the sql.Node interface.
func (ic *IfConditional) WithChildren(children ...sql.Node) (sql.Node, error) {
if len(children) != 1 {
return nil, sql.ErrInvalidChildrenNumber.New(ic, len(children), 1)
}
nic := *ic
nic.Body = children[0]
return &nic, nil
}
// Expressions implements the sql.Expressioner interface.
func (ic *IfConditional) Expressions() []sql.Expression {
return []sql.Expression{ic.Condition}
}
// WithExpressions implements the sql.Expressioner interface.
func (ic *IfConditional) WithExpressions(exprs ...sql.Expression) (sql.Node, error) {
if len(exprs) != 1 {
return nil, sql.ErrInvalidChildrenNumber.New(ic, len(exprs), 1)
}
nic := *ic
nic.Condition = exprs[0]
return &nic, nil
}
// RowIter implements the sql.Node interface.
func (ic *IfConditional) RowIter(ctx *sql.Context, row sql.Row) (sql.RowIter, error) {
return ic.Body.RowIter(ctx, row)
}
// IfElseBlock represents IF/ELSE IF/ELSE statements.
type IfElseBlock struct {
IfConditionals []*IfConditional
Else sql.Node
}
var _ sql.Node = (*IfElseBlock)(nil)
var _ sql.DebugStringer = (*IfElseBlock)(nil)
// NewIfElse creates a new *IfElseBlock node.
func NewIfElse(ifConditionals []*IfConditional, elseStatement sql.Node) *IfElseBlock {
return &IfElseBlock{
IfConditionals: ifConditionals,
Else: elseStatement,
}
}
// Resolved implements the sql.Node interface.
func (ieb *IfElseBlock) Resolved() bool {
for _, s := range ieb.IfConditionals {
if !s.Resolved() {
return false
}
}
return ieb.Else.Resolved()
}
// String implements the sql.Node interface.
func (ieb *IfElseBlock) String() string {
p := sql.NewTreePrinter()
_ = p.WriteNode("IF BLOCK")
var children []string
for _, s := range ieb.IfConditionals {
children = append(children, s.String())
}
_ = p.WriteChildren(children...)
ep := sql.NewTreePrinter()
_ = ep.WriteNode("ELSE")
_ = ep.WriteChildren(ieb.Else.String())
_ = p.WriteChildren(ep.String())
return p.String()
}
// DebugString implements the sql.DebugStringer interface.
func (ieb *IfElseBlock) DebugString() string {
p := sql.NewTreePrinter()
_ = p.WriteNode("IF BLOCK")
var children []string
for _, s := range ieb.IfConditionals {
children = append(children, sql.DebugString(s))
}
_ = p.WriteChildren(children...)
ep := sql.NewTreePrinter()
_ = ep.WriteNode("ELSE")
_ = ep.WriteChildren(sql.DebugString(ieb.Else))
_ = p.WriteChildren(ep.String())
return p.String()
}
// Schema implements the sql.Node interface.
func (ieb *IfElseBlock) Schema() sql.Schema {
return nil
}
// Children implements the sql.Node interface.
func (ieb *IfElseBlock) Children() []sql.Node {
statements := make([]sql.Node, len(ieb.IfConditionals)+1)
for i, ifConditional := range ieb.IfConditionals {
statements[i] = ifConditional
}
statements[len(ieb.IfConditionals)] = ieb.Else
return statements
}
// WithChildren implements the sql.Node interface.
func (ieb *IfElseBlock) WithChildren(children ...sql.Node) (sql.Node, error) {
if len(children) < 2 {
return nil, fmt.Errorf("%T: invalid children number, got %d, expected at least 2", ieb, len(children))
}
ifConditionals := make([]*IfConditional, len(children)-1)
for i, child := range children[:len(children)-1] {
ifConditional, ok := child.(*IfConditional)
if !ok {
return nil, fmt.Errorf("%T: expected if conditional child but got %T", ieb, child)
}
ifConditionals[i] = ifConditional
}
return NewIfElse(ifConditionals, children[len(children)-1]), nil
}
// RowIter implements the sql.Node interface.
func (ieb *IfElseBlock) RowIter(ctx *sql.Context, row sql.Row) (sql.RowIter, error) {
var branchIter sql.RowIter
var err error
for _, ifConditional := range ieb.IfConditionals {
condition, err := ifConditional.Condition.Eval(ctx, row)
if err != nil {
return nil, err
}
var passedCondition bool
if condition != nil {
passedCondition, err = sql.ConvertToBool(condition)
if err != nil {
return nil, err
}
}
if !passedCondition {
continue
}
branchIter, err = ifConditional.RowIter(ctx, row)
if err != nil {
return nil, err
}
// If the branchIter is already a block iter, then we don't need to construct our own, as its contained
// node and schema will be a better representation of the iterated rows.
if blockRowIter, ok := branchIter.(BlockRowIter); ok {
return blockRowIter, nil
}
return &ifElseIter{
branchIter: branchIter,
sch: ifConditional.Body.Schema(),
branchNode: ifConditional.Body,
}, nil
}
// All conditions failed so we run the else
branchIter, err = ieb.Else.RowIter(ctx, row)
if err != nil {
return nil, err
}
// If the branchIter is already a block iter, then we don't need to construct our own, as its contained
// node and schema will be a better representation of the iterated rows.
if blockRowIter, ok := branchIter.(BlockRowIter); ok {
return blockRowIter, nil
}
return &ifElseIter{
branchIter: branchIter,
sch: ieb.Else.Schema(),
branchNode: ieb.Else,
}, nil
}
// ifElseIter is the row iterator for *IfElseBlock.
type ifElseIter struct {
branchIter sql.RowIter
sch sql.Schema
branchNode sql.Node
}
var _ BlockRowIter = (*ifElseIter)(nil)
// Next implements the sql.RowIter interface.
func (i *ifElseIter) Next() (sql.Row, error) {
return i.branchIter.Next()
}
// Close implements the sql.RowIter interface.
func (i *ifElseIter) Close(ctx *sql.Context) error {
return i.branchIter.Close(ctx)
}
// RepresentingNode implements the sql.BlockRowIter interface.
func (i *ifElseIter) RepresentingNode() sql.Node {
return i.branchNode
}
// Schema implements the sql.BlockRowIter interface.
func (i *ifElseIter) Schema() sql.Schema {
return i.sch
}