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GMPlatformerTutorial.project.gmx
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GMPlatformerTutorial.project.gmx
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<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
<assets>
<Configs name="configs">
<Config>Configs\Default</Config>
</Configs>
<NewExtensions/>
<sounds name="sound"/>
<sprites name="sprites">
<sprite>sprites\spr_wall</sprite>
<sprite>sprites\spr_player_old</sprite>
<sprite>sprites\spr_player_b</sprite>
<sprite>sprites\spr_powerup</sprite>
<sprite>sprites\spr_enemy</sprite>
<sprite>sprites\spr_enemy_nofall</sprite>
<sprite>sprites\spr_player_fall</sprite>
<sprite>sprites\spr_player_idle</sprite>
<sprite>sprites\spr_player_jump</sprite>
<sprite>sprites\spr_player_run</sprite>
<sprite>sprites\spr_platform</sprite>
<sprite>sprites\spr_platform_move</sprite>
<sprite>sprites\spr_checkpoint</sprite>
</sprites>
<backgrounds name="background"/>
<paths name="paths"/>
<scripts name="scripts">
<script>scripts\scr_death.gml</script>
</scripts>
<objects name="objects">
<object>objects\obj_player</object>
<object>objects\obj_wall</object>
<object>objects\obj_powerup</object>
<object>objects\obj_enemy</object>
<object>objects\obj_enemy_nofall</object>
<object>objects\obj_platform</object>
<object>objects\obj_platform_move</object>
<object>objects\obj_checkpoint</object>
</objects>
<rooms name="rooms">
<room>rooms\room_init</room>
<room>rooms\room0</room>
</rooms>
<help>
<rtf>help.rtf</rtf>
</help>
<TutorialState>
<IsTutorial>0</IsTutorial>
<TutorialName></TutorialName>
<TutorialPage>0</TutorialPage>
</TutorialState>
</assets>