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joycon.py
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joycon.py
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#!/usr/bin/python3
from evdev import list_devices, InputDevice, categorize, ecodes, eventio_async
from math import sqrt, atan2, degrees
import asyncio
hand_left = "left"
hand_right = "right"
ecodes_left = {ecodes.ABS_X : "X", ecodes.ABS_Y: "Y", ecodes.BTN_THUMBL : "THUMB"}
ecodes_right = {ecodes.ABS_RX : "X" ,ecodes.ABS_RY : "Y", ecodes.BTN_THUMBR : "THUMB"}
centered = "CENTERED"
left = "LEFT"
right = "RIGHT"
up = "UP"
down = "DOWN"
quadrant_directions = [
centered,
left,
right,
up,
down
]
up_left = "UP_LEFT"
up_right = "UP_RIGHT"
down_left = "DOWN_LEFT"
down_right = "DOWN_RIGHT"
octant_directions = [
up_left,
up_right,
down_left,
down_right
]
CENTER_TOLERANCE = 7500
PRESSED = 1
RELEASED = 0
class Joycon:
axis_map = {"X" : 0, "Y": 0}
button_map = {"THUMB" : 0}
syn_events = []
hand = None
hand_ecodes = None
hyp = 0
angle = 0
# Time in seconds since epoch at which the last event occured
stick_timestamp_sec = None
# Microsecond portion of the timestamp.
stick_timestamp_usec = None
# Time in seconds since epoch at which the last event occured
button_timestamp_sec = None
# Microsecond portion of the timestamp.
button_timestamp_usec = None
four_direction = None
eight_direction = None
def __init__(self, hand, center_tolerance = CENTER_TOLERANCE):
self.hand = hand
if hand == hand_left:
self.hand_ecodes = ecodes_left
elif hand == hand_right:
self.hand_ecodes = ecodes_right
else:
raise KeyError
self.center_tolerance = center_tolerance
def _printif(self, debug, string):
if debug:
print("{} : {}".format(self.hand, string))
def _inDeadZone(self, value):
value = abs(value)
value = value - self.center_tolerance
if value > 0:
return False
else:
return True
def _getFourDirection(self, angle):
if (angle > 315 and angle <= 360) or ( angle >=0 and angle <= 45):
direction = up
if angle <= 135 and angle > 45:
direction = left
if angle > 135 and angle <= 225:
direction = down
if angle > 225 and angle <=315:
direction = right
return direction
def _getEightDirection(self, angle):
if (angle > 337.5 and angle <= 360) or ( angle >= 0 and angle <= 22.5):
direction = up
if angle <= 67.5 and angle > 22.5:
direction = up_left
if angle > 67.5 and angle <= 112.5:
direction = left
if angle > 112.5 and angle <= 157.5:
direction = down_left
if angle > 157.5 and angle <= 202.5:
direction = down
if angle > 202.5 and angle <= 247.5:
direction = down_right
if angle > 247.5 and angle <= 292.5:
direction = right
if angle > 292.5 and angle <= 337.5:
direction = up_right
return direction
def _setAxisFromCode(self, code, value):
axis_label = self.hand_ecodes.get(code)
self.axis_map[axis_label] = value
def _setButtonFromCode(self, code, value):
button_label = self.hand_ecodes.get(code)
self.button_map[button_label] = value
def updateStick(self, event):
code = event.code
value = event.value
if code not in self.hand_ecodes.keys():
raise KeyError
if self._inDeadZone(value):
value = 0
self._setAxisFromCode(code, value)
self.stick_timestamp_sec = event.sec
self.stick_timestamp_usec = event.usec
def decodeStick(self, debug = False):
X = self.axis_map.get("X")
Y = self.axis_map.get("Y")
self._printif(debug, "X : {}, Y : {}".format(X, Y))
self.hyp = sqrt(pow(X, 2) + pow(Y, 2))
if self.hyp == 0:
self.angle = None
self.four_direction = centered
self.eight_direction = centered
else:
# 0 is vertical, goes counter clockwise from there
self.angle = degrees(atan2(X, Y)) + 180.0
angle = self.angle
self.four_direction = self._getFourDirection(angle)
self.eight_direction = self._getEightDirection(angle)
self._printif(debug, "X: {} Y:{} HYP: {} ANGLE: {}".format(X, Y, self.hyp, self.angle))
self._printif(debug, "four_direction: {} eight_direction {}".format(self.four_direction, self.eight_direction))
def updateButtons(self, event):
code = event.code
value = event.value
if code not in self.hand_ecodes.keys():
raise KeyError
button = self._setButtonFromCode(code, value)
button_timestamp_sec = event.sec
button_timestamp_usec = event.usec
def decodeButtons(self, debug = False):
thumb = self.button_map.get("THUMB")
if thumb:
direction = PRESSED
else:
direction = RELEASED
self._printif(debug, "thumb status: ".format(direction))
def handleEvent(self, event, debug = False):
if event.code in self.hand_ecodes.keys():
if event.type == ecodes.EV_ABS:
self.updateStick(event)
self.decodeStick(debug)
elif event.type == ecodes.EV_KEY:
self.updateButtons(event)
self.decodeButtons(debug)
return
def getStickQuad(self):
return self.four_direction
def getStickOct(self):
return self.eight_direction
def getButton(self):
return self.button_map.get("THUMB")
class Joycons:
left = None
right = None
def __init__(self, left_joycon, right_joycon):
self.left = left_joycon
self.right = right_joycon
# returns hand that handled the event, None if not a valid event
def handleEvent(self, event, debug = False):
hand = None
if event.type != ecodes.EV_KEY and event.type != ecodes.EV_ABS:
return None
if event.code in self.left.hand_ecodes.keys():
hand = self.left
elif event.code in self.right.hand_ecodes.keys():
hand = self.right
if hand != None:
hand.handleEvent(event, debug)
return hand
def getSticksQuad(self):
return {"left" : left.getStickQuad(), "right" : right.gitStickQuad()}
def getSticksOct(self):
return {"left" : left.getStickOct(), "right" : right.gitStickOct()}
def getButtons(self):
return {"left" : left.getButton(), "right" : right.gitButton()}
async def main():
print(list_devices())
dev = InputDevice( list_devices()[0] )
left = Joycon("left")
right = Joycon("right")
sticks = Joycons(left, right)
async for event in dev.async_read_loop():
sticks.handleEvent(event)
return
if __name__ == "__main__":
asyncio.run(main())