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A few thoughts #4

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astrale-sharp opened this issue Oct 31, 2021 · 1 comment
Open

A few thoughts #4

astrale-sharp opened this issue Oct 31, 2021 · 1 comment

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@astrale-sharp
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Hi there! Great projects that gives me a lot of idea!

It could be interesting to

  • move all library code into an addons/ folder so it can be easily imported to godot (possibly via the asset lib)
  • add a .gitattributes to export only the addons/ folder like [some other project do][https://github.com/bitwes/Gut/blob/master/.gitattributes]
  • If possible (via shader maybe?) to have sprites on top of the polygons (unclear what i mean i know)
  • Maybe show little minimal example that work for each features in the README.md

I'd be interested to help for some of that!

@SoloByte
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SoloByte commented Nov 5, 2021

Sorry for the late reply. Those are some good ideas but currently, I am really busy with my game (that is actually using this tool) and so I don´t really have time for anything else... Maybe in the future when I have more time again we can discuss this further ;)

You can already have sprites/textures on polygons and fracture them and it will work. Or do you mean something else in your 3rd point?

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