Name | Type | Description | Notes |
---|---|---|---|
Entity | DeviceModelsEntity |
func NewSingleDeviceModelsEntity(entity DeviceModelsEntity, ) *SingleDeviceModelsEntity
NewSingleDeviceModelsEntity instantiates a new SingleDeviceModelsEntity object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewSingleDeviceModelsEntityWithDefaults() *SingleDeviceModelsEntity
NewSingleDeviceModelsEntityWithDefaults instantiates a new SingleDeviceModelsEntity object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *SingleDeviceModelsEntity) GetEntity() DeviceModelsEntity
GetEntity returns the Entity field if non-nil, zero value otherwise.
func (o *SingleDeviceModelsEntity) GetEntityOk() (*DeviceModelsEntity, bool)
GetEntityOk returns a tuple with the Entity field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *SingleDeviceModelsEntity) SetEntity(v DeviceModelsEntity)
SetEntity sets Entity field to given value.