forked from optim-corp/cios-golang-sdk
/
model_point_request.go
324 lines (273 loc) · 8.17 KB
/
model_point_request.go
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/*
* Cios Openapi
*
* No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator)
*
* API version: 1.0.1
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package cios
import (
"encoding/json"
)
// PointRequest struct for PointRequest
type PointRequest struct {
Name *string `json:"name,omitempty"`
Location *Location `json:"location,omitempty"`
Altitude *float32 `json:"altitude,omitempty"`
Labels *[]Label `json:"labels,omitempty"`
Description *string `json:"description,omitempty"`
DisplayInfo *[]DisplayInfo `json:"display_info,omitempty"`
ResourceOwnerId string `json:"resource_owner_id"`
}
// NewPointRequest instantiates a new PointRequest object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewPointRequest(resourceOwnerId string, ) *PointRequest {
this := PointRequest{}
this.ResourceOwnerId = resourceOwnerId
return &this
}
// NewPointRequestWithDefaults instantiates a new PointRequest object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewPointRequestWithDefaults() *PointRequest {
this := PointRequest{}
return &this
}
// GetName returns the Name field value if set, zero value otherwise.
func (o *PointRequest) GetName() string {
if o == nil || o.Name == nil {
var ret string
return ret
}
return *o.Name
}
// GetNameOk returns a tuple with the Name field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *PointRequest) GetNameOk() (*string, bool) {
if o == nil || o.Name == nil {
return nil, false
}
return o.Name, true
}
// HasName returns a boolean if a field has been set.
func (o *PointRequest) HasName() bool {
if o != nil && o.Name != nil {
return true
}
return false
}
// SetName gets a reference to the given string and assigns it to the Name field.
func (o *PointRequest) SetName(v string) {
o.Name = &v
}
// GetLocation returns the Location field value if set, zero value otherwise.
func (o *PointRequest) GetLocation() Location {
if o == nil || o.Location == nil {
var ret Location
return ret
}
return *o.Location
}
// GetLocationOk returns a tuple with the Location field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *PointRequest) GetLocationOk() (*Location, bool) {
if o == nil || o.Location == nil {
return nil, false
}
return o.Location, true
}
// HasLocation returns a boolean if a field has been set.
func (o *PointRequest) HasLocation() bool {
if o != nil && o.Location != nil {
return true
}
return false
}
// SetLocation gets a reference to the given Location and assigns it to the Location field.
func (o *PointRequest) SetLocation(v Location) {
o.Location = &v
}
// GetAltitude returns the Altitude field value if set, zero value otherwise.
func (o *PointRequest) GetAltitude() float32 {
if o == nil || o.Altitude == nil {
var ret float32
return ret
}
return *o.Altitude
}
// GetAltitudeOk returns a tuple with the Altitude field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *PointRequest) GetAltitudeOk() (*float32, bool) {
if o == nil || o.Altitude == nil {
return nil, false
}
return o.Altitude, true
}
// HasAltitude returns a boolean if a field has been set.
func (o *PointRequest) HasAltitude() bool {
if o != nil && o.Altitude != nil {
return true
}
return false
}
// SetAltitude gets a reference to the given float32 and assigns it to the Altitude field.
func (o *PointRequest) SetAltitude(v float32) {
o.Altitude = &v
}
// GetLabels returns the Labels field value if set, zero value otherwise.
func (o *PointRequest) GetLabels() []Label {
if o == nil || o.Labels == nil {
var ret []Label
return ret
}
return *o.Labels
}
// GetLabelsOk returns a tuple with the Labels field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *PointRequest) GetLabelsOk() (*[]Label, bool) {
if o == nil || o.Labels == nil {
return nil, false
}
return o.Labels, true
}
// HasLabels returns a boolean if a field has been set.
func (o *PointRequest) HasLabels() bool {
if o != nil && o.Labels != nil {
return true
}
return false
}
// SetLabels gets a reference to the given []Label and assigns it to the Labels field.
func (o *PointRequest) SetLabels(v []Label) {
o.Labels = &v
}
// GetDescription returns the Description field value if set, zero value otherwise.
func (o *PointRequest) GetDescription() string {
if o == nil || o.Description == nil {
var ret string
return ret
}
return *o.Description
}
// GetDescriptionOk returns a tuple with the Description field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *PointRequest) GetDescriptionOk() (*string, bool) {
if o == nil || o.Description == nil {
return nil, false
}
return o.Description, true
}
// HasDescription returns a boolean if a field has been set.
func (o *PointRequest) HasDescription() bool {
if o != nil && o.Description != nil {
return true
}
return false
}
// SetDescription gets a reference to the given string and assigns it to the Description field.
func (o *PointRequest) SetDescription(v string) {
o.Description = &v
}
// GetDisplayInfo returns the DisplayInfo field value if set, zero value otherwise.
func (o *PointRequest) GetDisplayInfo() []DisplayInfo {
if o == nil || o.DisplayInfo == nil {
var ret []DisplayInfo
return ret
}
return *o.DisplayInfo
}
// GetDisplayInfoOk returns a tuple with the DisplayInfo field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *PointRequest) GetDisplayInfoOk() (*[]DisplayInfo, bool) {
if o == nil || o.DisplayInfo == nil {
return nil, false
}
return o.DisplayInfo, true
}
// HasDisplayInfo returns a boolean if a field has been set.
func (o *PointRequest) HasDisplayInfo() bool {
if o != nil && o.DisplayInfo != nil {
return true
}
return false
}
// SetDisplayInfo gets a reference to the given []DisplayInfo and assigns it to the DisplayInfo field.
func (o *PointRequest) SetDisplayInfo(v []DisplayInfo) {
o.DisplayInfo = &v
}
// GetResourceOwnerId returns the ResourceOwnerId field value
func (o *PointRequest) GetResourceOwnerId() string {
if o == nil {
var ret string
return ret
}
return o.ResourceOwnerId
}
// GetResourceOwnerIdOk returns a tuple with the ResourceOwnerId field value
// and a boolean to check if the value has been set.
func (o *PointRequest) GetResourceOwnerIdOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.ResourceOwnerId, true
}
// SetResourceOwnerId sets field value
func (o *PointRequest) SetResourceOwnerId(v string) {
o.ResourceOwnerId = v
}
func (o PointRequest) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.Name != nil {
toSerialize["name"] = o.Name
}
if o.Location != nil {
toSerialize["location"] = o.Location
}
if o.Altitude != nil {
toSerialize["altitude"] = o.Altitude
}
if o.Labels != nil {
toSerialize["labels"] = o.Labels
}
if o.Description != nil {
toSerialize["description"] = o.Description
}
if o.DisplayInfo != nil {
toSerialize["display_info"] = o.DisplayInfo
}
if true {
toSerialize["resource_owner_id"] = o.ResourceOwnerId
}
return json.Marshal(toSerialize)
}
type NullablePointRequest struct {
value *PointRequest
isSet bool
}
func (v NullablePointRequest) Get() *PointRequest {
return v.value
}
func (v *NullablePointRequest) Set(val *PointRequest) {
v.value = val
v.isSet = true
}
func (v NullablePointRequest) IsSet() bool {
return v.isSet
}
func (v *NullablePointRequest) Unset() {
v.value = nil
v.isSet = false
}
func NewNullablePointRequest(val *PointRequest) *NullablePointRequest {
return &NullablePointRequest{value: val, isSet: true}
}
func (v NullablePointRequest) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullablePointRequest) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}