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OGLlicense.txt
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OGLlicense.txt
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OPEN GAME LICENSE Version 1.0a
The following text is the property of Wizards of the Coast, Inc.
and is Copyright 2000 Wizards of the Coast, Inc (“Wizards”). All
Rights Reserved.
1. Definitions: (a)”Contributors” means the copyright and/
or trademark owners who have contributed Open Game
Content; (b)”Derivative Material” means copyrighted material
including derivative works and translations (including into
other computer languages), potation, modification, correction,
addition, extension, upgrade, improvement, compilation,
abridgment or other form in which an existing work may be recast,
transformed or adapted; (c) “Distribute” means to reproduce,
license, rent, lease, sell, broadcast, publicly display, transmit or
otherwise distribute; (d)”Open Game Content” means the game
mechanic and includes the methods, procedures, processes
and routines to the extent such content does not embody the
Product Identity and is an enhancement over the prior art and
any additional content clearly identified as Open Game Content
by the Contributor, and means any work covered by this License,
including translations and derivative works under copyright law,
but specifically excludes Product Identity. (e) “Product Identity”
means product and product line names, logos and identifying
marks including trade dress; artifacts; creatures characters;
stories, storylines, plots, thematic elements, dialogue, incidents,
language, artwork, symbols, designs, depictions, likenesses,
formats, poses, concepts, themes and graphic, photographic and
other visual or audio representations; names and descriptions of
characters, spells, enchantments, personalities, teams, personas,
likenesses and special abilities; places, locations, environments,
creatures, equipment, magical or supernatural abilities or effects,
logos, symbols, or graphic designs; and any other trademark or
registered trademark clearly identified as Product identity by the
owner of the Product Identity, and which specifically excludes
the Open Game Content; (f) “Trademark” means the logos,
names, mark, sign, motto, designs that are used by a Contributor
to identify itself or its products or the associated products
contributed to the Open Game License by the Contributor (g)
“Use”, “Used” or “Using” means to use, Distribute, copy, edit,
format, modify, translate and otherwise create Derivative Material
of Open Game Content. (h) “You” or “Your” means the licensee
in terms of this agreement.
2. The License: This License applies to any Open Game Content
that contains a notice indicating that the Open Game Content
may only be Used under and in terms of this License. You must
affix such a notice to any Open Game Content that you Use. No
terms may be added to or subtracted from this License except
as described by the License itself. No other terms or conditions
may be applied to any Open Game Content distributed using
this License.
3. Offer and Acceptance: By Using the Open Game Content You
indicate Your acceptance of the terms of this License.
4. Grant and Consideration: In consideration for agreeing to use
this License, the Contributors grant You a perpetual, worldwide,
royalty-free, non-exclusive license with the exact terms of this
License to Use, the Open Game Content.
5. Representation of Authority to Contribute: If You are
contributing original material as Open Game Content, You
represent that Your Contributions are Your original creation
and/or You have sufficient rights to grant the rights conveyed
by this License.
6. Notice of License Copyright: You must update the COPYRIGHT
NOTICE portion of this License to include the exact text of
the COPYRIGHT NOTICE of any Open Game Content You
are copying, modifying or distributing, and You must add the
title, the copyright date, and the copyright holder’s name to
the COPYRIGHT NOTICE of any original Open Game Content
you Distribute.
7. Use of Product Identity: You agree not to Use any Product
Identity, including as an indication as to compatibility, except as
expressly licensed in another, independent Agreement with the
owner of each element of that Product Identity. You agree not
to indicate compatibility or co-adaptability with any Trademark
or Registered Trademark in conjunction with a work containing
Open Game Content except as expressly licensed in another,
independent Agreement with the owner of such Trademark or
Registered Trademark. The use of any Product Identity in Open
Game Content does not constitute a challenge to the ownership
of that Product Identity. The owner of any Product Identity used
in Open Game Content shall retain all rights, title and interest
in and to that Product Identity.
8. Identification: If you distribute Open Game Content You
must clearly indicate which portions of the work that you are
distributing are Open Game Content.
9. Updating the License: Wizards or its designated Agents may
publish updated versions of this License. You may use any
authorized version of this License to copy, modify and distribute
any Open Game Content originally distributed under any version
of this License.
10. Copy of this License: You MUST include a copy of this License
with every copy of the Open Game Content You Distribute.
11. Use of Contributor Credits: You may not market or advertise
the Open Game Content using the name of any Contributor
unless You have written permission from the Contributor to
do so.
12. Inability to Comply: If it is impossible for You to comply
with any of the terms of this License with respect to some or
all of the Open Game Content due to statute, judicial order, or
governmental regulation then You may not Use any Open Game
Material so affected.
13. Termination: This License will terminate automatically if You
fail to comply with all terms herein and fail to cure such breach
within 30 days of becoming aware of the breach. All sublicenses
shall survive the termination of this License.
14. Reformation: If any provision of this License is held to be
unenforceable, such provision shall be reformed only to the
extent necessary to make it enforceable.
15. COPYRIGHT NOTICE
Open Game License v 1.0, Copyright 2000, Wizards of the Coast,
Inc.
System Reference Document, Copyright 2000, Wizards of the
Coast, Inc. Autores Jonathan Tweet, Monte Cook e Skip Willians,
baseado em material original de E. Gary Gygax e Dave Arneson.
Tormenta20, Copyright 2020, Jambô Editora. Autores Leonel
Caldela, Marcelo Cassaro, Guilherme Dei Svaldi, Rafael Dei
Svaldi e J.M. Trevisan.
O material a seguir é Identidade do Produto: os capítulos 5, 7 e
8, todos os termos referentes ao cenário de Ordem Paranormal,
incluindo a Membrana, o Outro Lado, nomes e descrições de
personagens, criaturas, entidades, lugares e organizações, todas
as ilustrações e todas as regras de rituais, poderes paranormais,
Sanidade e dano mental.
O material a seguir é Conteúdo Open Game: todo o texto de
regras do livro, exceto por material previamente declarado
Identidade do Produto.