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Game Engine

Built a custom game engine in addition to arenderer, window manager, input manager. and an abstract objects class.

The Game

This is a simple turn based role-playing-game, with the option to play player vs player, player vs Computer or just watch a match between two computers.

The player (or the computer) have the option to choose between 3 in-game classes, and to each there is a set of attributes that are used to calculate the damage or healing done, with the option to level up an attribute if the character has won a duel. Each created character is stored in a local database and can be played again any time.

Gameplay Images

Game Mode Selection

Mode Selection

Character Creation

Character Creation

Character Selection from database

Character Selection

Screenshot of the Turn Based Combat

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