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LaunchProjectileEvent Does Not Fire #1397
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are you registering the event listener? or is this in the main class? also try updating your version for sponge/forge see if it works in the newer versions |
The listeners are registered and I've updated to spongeforge-1.10.2-2281-5.2.0-BETA-2401, but the issues are still present to this day. My issue was originally posted here months ago, but was told to re-post it here. |
I can also confirm that neither |
I can confirm that LaunchProjectile event did not fire for players, skeletons, or dispensers shooting arrows on SpongeForge Bleeding 7789e67bbd1ef2ed2411d08d23c1ea006ef7aa56 by using https://gist.github.com/ryantheleach/2152cebe0e3c90874c39e69566df4b66 |
Bumping up report. |
still an issue with caccfa4 tested both |
Partially able to reproduce on 1.12 LaunchProjectileEvent is broken. |
Want to work on LaunchProjectileEvent? |
@Zidane Oh, I started working on LaunchProjectileEvent, but I will need some time to do it properly (modded support mostly) |
PR merged |
Sponge Build: spongeforge-1.11.2-2227-6.0.0-BETA-2159
Sponge API Build: 6.0.0-20170217.091623-41
Forge Build: forge-1.11.2-13.20.0.2227-universal
Java Version: 1.8.0_121-b13
Hello, I have the following listeners that do not function at all. Unless I'm doing something wrong, I would like to know if this can be looked at. Thanks!
@Listener
public void onPlayerConsumption(UseItemStackEvent.Start event) {
event.setCancelled(true);
}
@Listener
public void onPotionThrow(LaunchProjectileEvent event) {
event.setCancelled(true);
}
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