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Event Implementation Progress Tracker #168

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simon816 opened this issue May 18, 2015 · 1 comment
Closed

Event Implementation Progress Tracker #168

simon816 opened this issue May 18, 2015 · 1 comment

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@simon816
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simon816 commented May 18, 2015

Event Progress Trackers: SpongeForge | SpongeCommon | SpongeVanilla

Progress tracker for events not implemented in SpongeCommon

Please keep this updated Sponge devs!

achievement.GrantAchievementEvent.TargetPlayer

  • Fired from all relevant parts of the Minecraft/Sponge code
  • In bleeding branch

action.LightningEvent.Strike

  • Fired from all relevant parts of the Minecraft/Sponge code
  • In bleeding branch

action.SleepingEvent.Finish

  • Fired from all relevant parts of the Minecraft/Sponge code
  • In bleeding branch

action.SleepingEvent.Pre

  • Fired from all relevant parts of the Minecraft/Sponge code
  • In bleeding branch

block.ChangeBlockEvent.Break

  • Fired from all relevant parts of the Minecraft/Sponge code
  • In bleeding branch

block.ChangeBlockEvent.Fluid

  • Fired from all relevant parts of the Minecraft/Sponge code
  • In bleeding branch

block.ChangeBlockEvent.Place

  • Fired from all relevant parts of the Minecraft/Sponge code
  • In bleeding branch

block.InteractBlockEvent

  • Fired from all relevant parts of the Minecraft/Sponge code
  • In bleeding branch

block.NotifyNeighborBlockEvent

  • Fired from all relevant parts of the Minecraft/Sponge code
  • In bleeding branch

block.tileentity.BrewingEvent.Finish

  • Fired from all relevant parts of the Minecraft/Sponge code
  • In bleeding branch

block.tileentity.BrewingEvent.Start

  • Fired from all relevant parts of the Minecraft/Sponge code
  • In bleeding branch

command.SendCommandEvent

  • Fired from all relevant parts of the Minecraft/Sponge code
  • In bleeding branch

entity.ConstructEntityEvent.Post

  • Fired from all relevant parts of the Minecraft/Sponge code
  • In bleeding branch

entity.DestructEntityEvent.Death

  • Fired from all relevant parts of the Minecraft/Sponge code
  • In bleeding branch

entity.ExpireEntityEvent.TargetItem

  • Fired from all relevant parts of the Minecraft/Sponge code
  • In bleeding branch

entity.InteractEntityEvent.Secondary

  • Fired from all relevant parts of the Minecraft/Sponge code
  • In bleeding branch

entity.RideEntityEvent.Dismount

  • Fired from all relevant parts of the Minecraft/Sponge code
  • In bleeding branch

entity.RideEntityEvent.Mount

  • Fired from all relevant parts of the Minecraft/Sponge code
  • In bleeding branch

entity.SpawnEntityEvent

  • Fired from all relevant parts of the Minecraft/Sponge code
  • In bleeding branch

entity.SpawnEntityEvent.Spawner

  • Fired from all relevant parts of the Minecraft/Sponge code
  • In bleeding branch

entity.living.humanoid.player.RespawnPlayerEvent

  • Fired from all relevant parts of the Minecraft/Sponge code
  • In bleeding branch

game.state.GameAboutToStartServerEvent

  • Fired from all relevant parts of the Minecraft/Sponge code
  • In bleeding branch

game.state.GameConstructionEvent

  • Fired from all relevant parts of the Minecraft/Sponge code
  • In bleeding branch

game.state.GameInitializationEvent

  • Fired from all relevant parts of the Minecraft/Sponge code
  • In bleeding branch

game.state.GameLoadCompleteEvent

  • Fired from all relevant parts of the Minecraft/Sponge code
  • In bleeding branch

game.state.GamePostInitializationEvent

  • Fired from all relevant parts of the Minecraft/Sponge code
  • In bleeding branch

game.state.GamePreInitializationEvent

  • Fired from all relevant parts of the Minecraft/Sponge code
  • In bleeding branch

game.state.GameStartedServerEvent

  • Fired from all relevant parts of the Minecraft/Sponge code
  • In bleeding branch

game.state.GameStartingServerEvent

  • Fired from all relevant parts of the Minecraft/Sponge code
  • In bleeding branch

game.state.GameStoppedServerEvent

  • Fired from all relevant parts of the Minecraft/Sponge code
  • In bleeding branch

game.state.GameStoppingServerEvent

  • Fired from all relevant parts of the Minecraft/Sponge code
  • In bleeding branch

item.inventory.ChangeInventoryEvent.Pickup

  • Fired from all relevant parts of the Minecraft/Sponge code
  • In bleeding branch

item.inventory.DropItemEvent.Dispense

  • Fired from all relevant parts of the Minecraft/Sponge code
  • In bleeding branch

item.inventory.InteractInventoryEvent.Open

  • Fired from all relevant parts of the Minecraft/Sponge code
  • In bleeding branch

item.inventory.UseItemStackEvent.Finish

  • Fired from all relevant parts of the Minecraft/Sponge code
  • In bleeding branch

item.inventory.UseItemStackEvent.Start

  • Fired from all relevant parts of the Minecraft/Sponge code
  • In bleeding branch

item.inventory.UseItemStackEvent.Stop

  • Fired from all relevant parts of the Minecraft/Sponge code
  • In bleeding branch

item.inventory.UseItemStackEvent.Tick

  • Fired from all relevant parts of the Minecraft/Sponge code
  • In bleeding branch

message.MessageChannelEvent.Chat

  • Fired from all relevant parts of the Minecraft/Sponge code
  • In bleeding branch

network.ClientConnectionEvent.Disconnect

  • Fired from all relevant parts of the Minecraft/Sponge code
  • In bleeding branch

network.ClientConnectionEvent.Join

  • Fired from all relevant parts of the Minecraft/Sponge code
  • In bleeding branch

world.ExplosionEvent.Detonate

  • Fired from all relevant parts of the Minecraft/Sponge code
  • In bleeding branch

world.ExplosionEvent.Pre

  • Fired from all relevant parts of the Minecraft/Sponge code
  • In bleeding branch

world.LoadWorldEvent

  • Fired from all relevant parts of the Minecraft/Sponge code
  • In bleeding branch

world.SaveWorldEvent

  • Fired from all relevant parts of the Minecraft/Sponge code
  • In bleeding branch

world.UnloadWorldEvent

  • Fired from all relevant parts of the Minecraft/Sponge code
  • In bleeding branch

world.chunk.ForcedChunkEvent

  • Fired from all relevant parts of the Minecraft/Sponge code
  • In bleeding branch

world.chunk.LoadChunkEvent

  • Fired from all relevant parts of the Minecraft/Sponge code
  • In bleeding branch

world.chunk.PopulateChunkEvent.Post

  • Fired from all relevant parts of the Minecraft/Sponge code
  • In bleeding branch

world.chunk.PopulateChunkEvent.Pre

  • Fired from all relevant parts of the Minecraft/Sponge code
  • In bleeding branch

world.chunk.UnforcedChunkEvent

  • Fired from all relevant parts of the Minecraft/Sponge code
  • In bleeding branch

world.chunk.UnloadChunkEvent

  • Fired from all relevant parts of the Minecraft/Sponge code
  • In bleeding branch
@ImMorpheus
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