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This repository has been archived by the owner on Feb 27, 2024. It is now read-only.
Event Progress Trackers: SpongeForge | SpongeCommon | SpongeVanilla
Progress tracker for events not implemented in SpongeCommon
Please keep this updated Sponge devs!
achievement.GrantAchievementEvent.TargetPlayer
bleeding
branchaction.LightningEvent.Strike
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branchaction.SleepingEvent.Finish
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branchaction.SleepingEvent.Pre
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branchblock.ChangeBlockEvent.Break
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branchblock.ChangeBlockEvent.Fluid
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branchblock.ChangeBlockEvent.Place
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branchblock.InteractBlockEvent
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branchblock.NotifyNeighborBlockEvent
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branchblock.tileentity.BrewingEvent.Finish
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branchblock.tileentity.BrewingEvent.Start
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branchcommand.SendCommandEvent
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branchentity.ConstructEntityEvent.Post
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branchentity.DestructEntityEvent.Death
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branchentity.ExpireEntityEvent.TargetItem
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branchentity.InteractEntityEvent.Secondary
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branchentity.RideEntityEvent.Dismount
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branchentity.RideEntityEvent.Mount
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branchentity.SpawnEntityEvent
bleeding
branchentity.SpawnEntityEvent.Spawner
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branchentity.living.humanoid.player.RespawnPlayerEvent
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branchgame.state.GameAboutToStartServerEvent
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branchgame.state.GameConstructionEvent
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branchgame.state.GameInitializationEvent
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branchgame.state.GameLoadCompleteEvent
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branchgame.state.GamePostInitializationEvent
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branchgame.state.GamePreInitializationEvent
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branchgame.state.GameStartedServerEvent
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branchgame.state.GameStartingServerEvent
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branchgame.state.GameStoppedServerEvent
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branchgame.state.GameStoppingServerEvent
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branchitem.inventory.ChangeInventoryEvent.Pickup
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branchitem.inventory.DropItemEvent.Dispense
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branchitem.inventory.InteractInventoryEvent.Open
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branchitem.inventory.UseItemStackEvent.Finish
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branchitem.inventory.UseItemStackEvent.Start
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branchitem.inventory.UseItemStackEvent.Stop
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branchitem.inventory.UseItemStackEvent.Tick
bleeding
branchmessage.MessageChannelEvent.Chat
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branchnetwork.ClientConnectionEvent.Disconnect
bleeding
branchnetwork.ClientConnectionEvent.Join
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branchworld.ExplosionEvent.Detonate
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branchworld.ExplosionEvent.Pre
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branchworld.LoadWorldEvent
bleeding
branchworld.SaveWorldEvent
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branchworld.UnloadWorldEvent
bleeding
branchworld.chunk.ForcedChunkEvent
bleeding
branchworld.chunk.LoadChunkEvent
bleeding
branchworld.chunk.PopulateChunkEvent.Post
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branchworld.chunk.PopulateChunkEvent.Pre
bleeding
branchworld.chunk.UnforcedChunkEvent
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branchworld.chunk.UnloadChunkEvent
bleeding
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