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When the image in the item is loaded slowly, the MiniMasonry will directly calculate the height of the current entity instead of the image, which leads to the inaccurate height of the container
Hi, thanks for filling this issue. I reproduce and will look if I can add a ResizeObserver to prevent this without interferring with the responsive behaviour.
Right now the best solution (practice) is to set height / width on img tag to avoid size change on image loading.
Hi, thanks for filling this issue. I reproduce and will look if I can add a ResizeObserver to prevent this without interferring with the responsive behaviour.
Right now the best solution (practice) is to set height / width on img tag to avoid size change on image loading.
Thank you for your reply, I think this feature is more difficult to implement, and the loading time of the image is variable. So I also set the height of each image container to avoid this problem.
When the image in the item is loaded slowly, the
MiniMasonry
will directly calculate theheight
of the current entity instead of the image, which leads to the inaccurate height of thecontainer
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