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Add requirements for Widevine L1 Windows support #70
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I don't think it requires anything special, as long as HEVC is supported, then it should be supported:
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hmm, I thought both had the same level of support, then it seems that the two support are inconsistent. From my understanding, MF CDM query support info from media foundation API, while clear HEVC query support info from D3D API, that the main difference, but I have no idea whats detailed requirement for MF CDM API. |
Hmm, I am using RTX3070 and Win11, I can reproduce this "No Capablitiy" issue, it seems only Chrome/Edge 124 has such issue, when you are using Chrome/Edge 125+, its coming back, do you mind submit a issue ticket to https://issues.chromium.org ? |
I have the same problem with Chrome Beta. I would like to report the problem, but I don't know how to report it... What data is necessary? |
My understanding is that your screenshot is enough. when you finish submit the issue, please attach the crbug link here. |
Done: https://issues.chromium.org/issues/336648774 ! Thanks! |
Can you try to upgrade to Chrome 124.0.6367.92? It seems the issue has been fixed. |
Same result |
@xhwang-chromium can you help us with this? Thanks! |
Thanks for reporting. Let's continue the discussion in the chromium bug. |
Can you add the requirements for Widevine L1 support for Windows?
Thanks!
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