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This repository has been archived by the owner on Aug 22, 2020. It is now read-only.
Hi, thanks for the issue report. Looks like it might be either an issue with how I am using DPI settings on resize or something internal to wgpu: gfx-rs/wgpu-rs#24
Not able to reproduce on windows or macos. Seems related to linux?
let mut camera_data = CameraData::new_perspective(
70.0,
actual_window_size.width,
Maybe not directly related: The new_perspective fn actually wants Radians. We need to convert .to_radians() before passing it. Perhaps you changed the fov and it crashed?
Edit:Edit:Missed that you got it working
Hi. I'm running into the following issue on the current master (47fa1a9).
Removing the
resize
method fromhello-cube.rs
fixes the panic and I can see a nice example with rotating cube.The text was updated successfully, but these errors were encountered: