Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Inconsistent story voice lines #638

Closed
Constellation-VASCO opened this issue Nov 18, 2023 · 5 comments
Closed

Inconsistent story voice lines #638

Constellation-VASCO opened this issue Nov 18, 2023 · 5 comments
Labels
Fix Ready A fix for this issue is ready for merging and testing Platform: PC (Steam) This issue is being reported from the PC release of Starfield on Steam Type: Missions & Dialogue Relates to missions (quests), NPC dialogue or player dialogue options

Comments

@Constellation-VASCO
Copy link
Collaborator

If Barrett dies, Sam Coe and Cora will still constantly have the dialogue about going to tell him a joke. It doesn't make sense since he's dead.


Details

There is a radiant line between Sam Coe and Cora, would need to someone flag it to not trigger if Barrett is dead.

Game Version

1.7.36.0

Language

English (EN)

New Game

Yes

Reproduction Steps

Get far enough un the story and have Barrett die. Then fly around Grav jumping with Cora and San Coe aboard, they will have a radiant conversation about a joke she knows, Sam Coe will recommend she tell it ti barrett

@Constellation-VASCO Constellation-VASCO added Platform: PC (Steam) This issue is being reported from the PC release of Starfield on Steam Type: Missions & Dialogue Relates to missions (quests), NPC dialogue or player dialogue options labels Nov 18, 2023
@Constellation-VASCO
Copy link
Collaborator Author

Can you give a section of the text from this conversation so it can be searched for?

@Constellation-VASCO
Copy link
Collaborator Author

Yea, the start of the joke is

"Okay, who can jump higher than a skyscraper in New atlantis?"

"Everybody! Skyscrapers can't jump."

@Constellation-VASCO
Copy link
Collaborator Author

Ok so that is line [00187B6F] belongs to scene Scene_RC_Joke[00187A1B] which is owned by COM_CoraCoe_RC_07[00187B59]

@Pickysaurus
Copy link
Member

This might fix it (adds a condition to the quest that fires this scene) but needs testing.

CoreSceneFix.zip

@Pickysaurus Pickysaurus added the Fix Ready A fix for this issue is ready for merging and testing label Nov 18, 2023
@Constellation-VASCO
Copy link
Collaborator Author

Awesome thanks! I'll try it out

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Fix Ready A fix for this issue is ready for merging and testing Platform: PC (Steam) This issue is being reported from the PC release of Starfield on Steam Type: Missions & Dialogue Relates to missions (quests), NPC dialogue or player dialogue options
Projects
Status: Closed
Development

No branches or pull requests

2 participants