CREW_EliteCrew_DaniGarcia Dialogue not conditioned correctly #760
Labels
Fix Ready
A fix for this issue is ready for merging and testing
Platform: PC (Steam)
This issue is being reported from the PC release of Starfield on Steam
Type: Missions & Dialogue
Relates to missions (quests), NPC dialogue or player dialogue options
There are a few dialogue options that should be conditioned for when the player has an internal neuroamp, but the global is set to null:
Details
001CDAFB <CREW_EliteCrew_DaniGarcia>
000049A8
000049DB
000049A3
000049AF
Global NULL - Null Reference [00000000] needs to be changed to RI07_PlayerHasInternalNeuroamp [GLOB:000D6B04]
Game Version
1.8.88
Language
English (EN)
Have you recreated this issue on a new game?
Yes, I can recreate this issue.
Reproduction Steps
Just need to view the records in xEdit.
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