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v11 Update #61
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It seems that the only thing breaking the module is a missing default value for one of the settings ( |
Hey @jagoe, can you please clarify? I'm new to Foundry, and you seem to describe it as though you fixed the issue on your end, can you write down the steps to do that? With two summoners in my party, I need this module |
Hey @pinkflumph, I might be able to help you if you host Foundry yourself. If you don't, you'll have to wait for an official release. |
@pinkflumph Here's the change that I was talking about. If you're hosting Foundry yourself, you should find the file in your data directory in Also, hopefully needless to say, I won't be held responsible if anything breaks on your end. You should definitely make a backup of your world before making the change. |
PR for v10 changes You can update to this fork to run in v10 until @Stendarpaval confirms v10 status on the official project. |
Updated fork for v11 support https://github.com/daft-develop/mob-attack-tool/releases/download/0.5.0/module.json |
Awesome, gonna try it out asap. Thank you so much for keeping the module alive. |
I am on Version 11 Stable Build 315 and sadly it's not working for me. I even spun up a new world and disabled all other modules except mob attack tool and LibWrapper and it still didn't work. Is there any update needed? Edit: I should add, the tool appears, and I can select and target mobs, but when i click "mob attack" the window closes and nothing happens. |
Hey @Shambles1337, I can confirm I see something similar but not exactly the same as you. It might be a slight difference in setup or something else I've missed: Working case: Foundry v11.315, Mob Attack v0.5.0, and D&D 5e 2.4.1 (or probably anything 2.x), no other modules enabled (other than LibWrapper: Current latest is breaking: All same as before but updated to D&D 5e 3.x Maybe your settings are different than mine? Then I can try to recreate your exact setup: Regardless, if you could open this as a new issue on my fork (https://github.com/daft-develop/mob-attack-tool/issues) that'll prevent this issue ticket from getting too long. I'll see if I can sort out the issue I'm seeing and push a new release this weekend. |
New update for compatibility with v11 and 5e system version 3.x (attack cards weren't showing) https://github.com/daft-develop/mob-attack-tool/releases/download/0.6.0/module.json |
As a general heads up, I've been granted permission from Foundry staff on the ownership of this project and have updated the official Foundry module page to point to my repo fork instead. |
Are there any plans to update this incredible module to
v10v11 in the foreseeable future?The text was updated successfully, but these errors were encountered: