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BOSSESINSANDBOX.cs
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BOSSESINSANDBOX.cs
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using MelonLoader;
using BOSSESINSANDBOX;
using Il2CppAssets.Scripts.Models.Bloons;
using Il2CppAssets.Scripts.Unity;
using Harmony;
using Il2CppSystem.Collections.Generic;
using MelonLoader;
using Il2CppInterop.Runtime.InteropTypes.Arrays;
[assembly: MelonInfo(typeof(ExtraBloons), ModHelperData.Name, ModHelperData.Version, ModHelperData.RepoOwner)]
[assembly: MelonGame("Ninja Kiwi", "BloonsTD6")]
namespace BOSSESINSANDBOX
{
public class ExtraBloons : MelonMod
{
public virtual void OnApplicationStart() => MelonLogger.Msg("ExtraBloons Loaded");
[HarmonyPatch(typeof(Il2CppAssets.Scripts.Unity.UI_New.InGame.BloonMenu.BloonMenu), "CreateBloonButtons")]
public class MapLoader_Patch
{
[HarmonyPrefix]
public static bool Prefix(List<BloonModel> sortedBloons)
{
foreach (BloonModel bloon in (Il2CppArrayBase<BloonModel>)Game.instance.model.bloons)
{
if (bloon.baseId == "Bloonarius")
sortedBloons.Add(bloon);
if (bloon.baseId == "Vortex")
sortedBloons.Add(bloon);
if (bloon.baseId == "Lych")
sortedBloons.Add(bloon);
if (bloon.baseId == "MiniLych")
sortedBloons.Add(bloon);
if (bloon.baseId == "MiniLychElite")
sortedBloons.Add(bloon);
if (bloon.baseId == "Dreadbloon")
sortedBloons.Add(bloon);
if (bloon.baseId == "Phayze")
sortedBloons.Add(bloon);
if (bloon.baseId == "Golden")
sortedBloons.Add(bloon);
if (bloon.baseId == "GoldenLead")
sortedBloons.Add(bloon);
if (bloon.baseId == "DreadRockBloonStandard1")
sortedBloons.Add(bloon);
if (bloon.baseId == "DreadRockBloonStandard2")
sortedBloons.Add(bloon);
if (bloon.baseId == "DreadRockBloonStandard3")
sortedBloons.Add(bloon);
if (bloon.baseId == "DreadRockBloonStandard4")
sortedBloons.Add(bloon);
if (bloon.baseId == "DreadRockBloonStandard5")
sortedBloons.Add(bloon);
if (bloon.baseId == "DreadRockBloonElite1")
sortedBloons.Add(bloon);
if (bloon.baseId == "DreadRockBloonElite2")
sortedBloons.Add(bloon);
if (bloon.baseId == "DreadRockBloonElite3")
sortedBloons.Add(bloon);
if (bloon.baseId == "DreadRockBloonElite4")
sortedBloons.Add(bloon);
if (bloon.baseId == "DreadRockBloonElite5")
sortedBloons.Add(bloon);
if (bloon.baseId == "DreadRockBloonElite5")
sortedBloons.Add(bloon);
}
return true;
}
}
}
}