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Issue with former openGL in 3.6+ #36

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nurb2kea opened this issue Jul 11, 2023 · 5 comments
Closed

Issue with former openGL in 3.6+ #36

nurb2kea opened this issue Jul 11, 2023 · 5 comments

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@nurb2kea
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Screenshot 2023-07-11 at 3 52 06 pm

@MightyBOBcnc
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Quick test. Try this version (it will show as 1.3.1) and let me know if there are any issues.
mesh_merge_tool.zip

@nurb2kea
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Yepp it's working fine now. Thank you very much for the quick fix.
I guess this will be in the next build !?

@MightyBOBcnc
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Yes this will be in the 'official' 1.3.1 for the mesh merge tool.

@Stromberg90 Are you okay with raising the minimum supported version of Blender to 2.93? In testing it appears to be the lowest version that supports the new changes to the gpu module that replaces what we were using from bgl. If not, we can keep supporting all the way down to 2.80 with a few if/else statements to switch to bgl in older versions at appropriate places in the script, which will be a little messy but functional.

@Stromberg90
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raising the minimum supported version sounds good to me.

@MightyBOBcnc
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3 participants