/
CheckLineWidth.csproj
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/
CheckLineWidth.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{432F9842-3508-440B-BF34-13B25337C2B1}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Nikse.SubtitleEdit.PluginLogic</RootNamespace>
<AssemblyName>CheckLineWidth</AssemblyName>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile>
</TargetFrameworkProfile>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Controls\SubtitleListView.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="CustomCharList.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="CustomCharList.Designer.cs">
<DependentUpon>CustomCharList.cs</DependentUpon>
</Compile>
<Compile Include="IPlugin.cs" />
<Compile Include="Logic\Configuration.cs" />
<Compile Include="Logic\Paragraph.cs" />
<Compile Include="Logic\SubRip.cs" />
<Compile Include="Logic\Subtitle.cs" />
<Compile Include="Logic\TimeCode.cs" />
<Compile Include="Logic\Utilities.cs" />
<Compile Include="Plugin.cs" />
<Compile Include="PluginForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="PluginForm.Designer.cs">
<DependentUpon>PluginForm.cs</DependentUpon>
</Compile>
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="CustomCharList.resx">
<DependentUpon>CustomCharList.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="PluginForm.resx">
<DependentUpon>PluginForm.cs</DependentUpon>
</EmbeddedResource>
</ItemGroup>
<ItemGroup />
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
<PostBuildEvent>rem copy "$(TargetPath)" "C:\Users\Ivandrofly\Desktop\SubtitleEdit\Plugins"</PostBuildEvent>
</PropertyGroup>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>