Gameplay: Quantity of alien missions depends on difficulty level. #691
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Now works next algorithm of missions generator (the wave of missions):
Quantity of missions does not depend on difficulty level.
I believe, this is wrong. Quantity of missions should depend on the difficulty level. In vanilla Xcom, difficulty level affected on number of missions.
I suggest next algorithm of generator:
Each month, will generate one terror mission and several random missions.
Beginner: 1 terror + 1 random.
Experienced: 1 terror + 2 random.
Veteran: 1 terror + 3 random.
Genius: 1 terror + 4 random.
Superhuman: 1 terror + 5 random.
After 5 passed months, quantity of missions will be doubled.
Of course, real quantity will be less, because duplicated waves in each region will be removed.