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loading time #42
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I’ve had problems with I don't completely understand what you mean by "loading". Can you describe what components of TLIPT you're using, e.g. |
Yes, perfomBatchUpdates is hidiously slow with >100 items. By loading I mean; setting |
I was able to get the Shuffle demo with 5000 items in Simulator down to 2.5s from 15s. The remaining 2.5s was made up of:
The issue is summarized as follows. Ultimately, the problem was that the data model items were arrays:
TLIPT was calling Item identifiers are discussed in the
Thats about it. Please let me know if this helps your project. |
No reply. Closing. |
With a data set of 10k items, the TLIndexPathDataModel takes 45 seconds to load. With 5k items, it takes 11 seconds. With 1k items it loads in under a second.
What is it doing which is so non-linear?
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