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If you go in LibRetro Controls Configuration and set Pointer X as WMouse X and Pointer Y as WMouse Y respectively, the expected behavior is that moving the mouse around will send inputs to the game (which is necessary for paddle only games and such), but nothing happens at all.
The text was updated successfully, but these errors were encountered:
If you go in LibRetro Controls Configuration and set Pointer X as WMouse X and Pointer Y as WMouse Y respectively, the expected behavior is that moving the mouse around will send inputs to the game (which is necessary for paddle only games and such), but nothing happens at all.
The text was updated successfully, but these errors were encountered: