PCEHawk can crash due to invalid DMA resulting in an out of range read #1363
Labels
Bug (GoogleCode)
Grandfathered label from GoogleCode. Use the other bug labels.
Core: PCEHawk
(Alt.) PC Engine (PCE) / TurboGrafx-16 (TG-16) / SuperGrafx core
Priority: Low
Call stack (old version of Bizhawk but the code in question hasn't changed)
Note: To cause this, I had to override read-only on the 21-bit bus and then I fuzzed it. That doesn't mean a buggy game couldn't cause the behavior though.
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