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When I have a lua script loaded in the mgba core and double click on the corresponding entry in the lua console (to disable it), it still shows "(1 Active)". After that, the emulator may throw exceptions or crash when clicking on the refresh icon on the lua console, or when hard resetting / resetting the core, etc.
The text was updated successfully, but these errors were encountered:
From what I can see, the MGBA is currently unusable. I suggest not touching it. The flakiness youre encountering is a symptom of a deep, deep problem. Stay away.
When I have a lua script loaded in the mgba core and double click on the corresponding entry in the lua console (to disable it), it still shows "(1 Active)". After that, the emulator may throw exceptions or crash when clicking on the refresh icon on the lua console, or when hard resetting / resetting the core, etc.
The text was updated successfully, but these errors were encountered: