/
VectorLayerOptions.java
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/
VectorLayerOptions.java
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/*******************************************************************************
* Copyright 2014, 2018 gwt-ol3
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*******************************************************************************/
package ol.layer;
import jsinterop.annotations.JsPackage;
import jsinterop.annotations.JsProperty;
import jsinterop.annotations.JsType;
import ol.Feature;
import ol.GenericFunction;
import ol.PluggableMap;
import ol.style.Style;
/**
* Vector layer options.
*
* @author sbaumhekel
*
*/
@JsType(isNative = true, namespace = JsPackage.GLOBAL, name = "Object")
public class VectorLayerOptions extends LayerOptions {
/**
*
* Sets the layer as overlay on a map. The map will not manage this layer in
* its layers collection, and the layer will be rendered on top. This is
* useful for temporary layers. The standard way to add a layer to a map and
* have it managed by the map is to use {@link ol.PluggableMap#addLayer(Base)}.
*
* @param map {@link ol.PluggableMap}
*/
@JsProperty
public native void setMap(PluggableMap map);
/**
* The buffer around the viewport extent used by the renderer when getting
* features from the vector source for the rendering or hit-detection.
* Recommended value: the size of the largest symbol, line width or label.
* Default is 100 pixels.
*
* @param renderBuffer render buffer
*/
@JsProperty
public native void setRenderBuffer(double renderBuffer);
@JsProperty
public native void setStyle(Style style);
/**
* Layer style. See ol.style for default style which will be used if this is
* not defined.
*
* @param style {@link Style}
*/
@JsProperty
public native void setStyle(Style[] style);
@JsProperty
public native void setStyle(GenericFunction<Feature, Style[]> style);
/**
* When set to true, feature batches will be recreated during animations.
* This means that no vectors will be shown clipped, but the setting will
* have a performance impact for large amounts of vector data. When set to
* false, batches will be recreated when no animation is active. Default is
* false.
*
* @param updateWhileAnimating update while animating?
*/
@JsProperty
public native void setUpdateWhileAnimating(boolean updateWhileAnimating);
/**
* When set to true, feature batches will be recreated during interactions.
* See also updateWhileAnimating. Default is false.
*
* @param updateWhileInteracting update while interacting?
*/
@JsProperty
public native void setUpdateWhileInteracting(boolean updateWhileInteracting);
}