-
Notifications
You must be signed in to change notification settings - Fork 57
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Some wired pink-green artifact #8
Comments
+1 |
Differentiable rendering has reconstruction error under the api of kaolin,this is the main reason to cause this green artifact. Pink artifact is caused by its inaccurate method to calculate trimap. |
any way to fix these issue ? e.g. for the first issue, should we use pytorch3d differential renderring or there is a corrected way. |
I haven't try pytorch3d differential renderring, but I think this error may still exist for any texture reconstruction under differentiable rendering, but you can try to map the view image to texture space directly, just like the inverse of kaolin's texture_mapping |
I am also experiencing this. Has anyone found a solution? |
"inaccurate method to calculate trimap",I want to know why the author's method is inaccurate?How do you think it should be calculated?thanks. |
author's method to get uncolored mask is to calculate difference between textured uvmap and base color, this will be mostly affected by the color of texture. The correct method is to use reverse process of rasterizing. |
This problem occurs because the mesh color cannot be optimized perfectly in Therefore, since each person uses different kinds of mesh, it will be very difficult to find a perfect solution. |
We have in part solved this problem, you can find this in https://github.com/OpenTexture/Paint3D |
Hi thanks for the amazing project, the best I've seen so far.
On some of the 3D models I'm trying I receive som weird pink-green artifact like salt and pepper noise, any idea why is that
happening?
The text was updated successfully, but these errors were encountered: