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Need testing on Hyper Fighting. #1
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I just finished building one of these adapters, thank you very much for the info and youtube tutorial! When I try to dump Hyper Fighting on Hyper Mode it doesn't work, I get a 0 kB file called NoName.0000.sms. I own all of the North American VB games plus Bound High and Hyper Fighting homebrews, I get the following results: ROMS which dumped successfully (Hash matches that in dat-o-matic) ROMs which did not dump successfully: My Retrode is running the .25a-beta firmware. Since the dumps were successful on most games, I wonder if the Retrode firmware does not recognize the 4 games which didn't work? A question which I would normally take to the Retrode forum but its down...is there an emulator which can be used to validate the saves pulled from the cartridges? I've tried a few, and on Red Dragon I've changed the file extension of the save to .ram, but haven't gotten it to work. When I open the saves with a hex editor the files have order to them so I'm pretty sure they pulled properly, just would like to check with an emulator. Thanks! |
Apparently the infromation I got on Hyper Fighting when I build the adapter was from the "demo" version and not the full release which is waayyy bigger than an original games. I used Red Dragon to check if the games I have were correctly dumped (the cheap ones I could get like Mario Tenis, Gold, Panic Bomber, etc) A solution would be to check with a Retropie or Recalbox to check. |
The routing for Hyper Fighting is theorical, and followed technical recommandations of Skaman on Retrode's forum.
Need to confirm if this is working in real condition.
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