This repository provides (mostly) auto-generated C# bindings for GameNetworkingSockets which is a library created and maintained by Valve Software.
The project is currently in a very early state and might have some issues. In its current state it's not recommended to use this library for your own projects.
- This project started as a fork of ValveSockets-CSharp by @nxrighthere, which helped a lot to get a better understanding of the structure of GNS.