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Move sharpness value from casing to projectiles (setting casing to zero, depending on tokens) for fireable rounds. Internally-stored projectiles like pellets in a shotgun shell should be generated on the fly. I'll figure it out.
Are shotgun shells blunt? They should be.
The text was updated successfully, but these errors were encountered:
Move sharpness value from casing to projectiles (setting casing to zero, depending on tokens) for fireable rounds. Internally-stored projectiles like pellets in a shotgun shell should be generated on the fly. I'll figure it out.
Are shotgun shells blunt? They should be.
The text was updated successfully, but these errors were encountered: