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Set sharpness for projectiles #110

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Tachytaenius opened this issue Oct 30, 2022 · 0 comments
Open

Set sharpness for projectiles #110

Tachytaenius opened this issue Oct 30, 2022 · 0 comments

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@Tachytaenius
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Move sharpness value from casing to projectiles (setting casing to zero, depending on tokens) for fireable rounds. Internally-stored projectiles like pellets in a shotgun shell should be generated on the fly. I'll figure it out.

Are shotgun shells blunt? They should be.

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