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Ranged weapons #11

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Tracked by #12
SuddenEyePuncture opened this issue Jan 21, 2023 · 1 comment
Open
1 of 10 tasks
Tracked by #12

Ranged weapons #11

SuddenEyePuncture opened this issue Jan 21, 2023 · 1 comment
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documentation Improvements or additions to documentation enhancement New feature or request meta Organizaion of code and lore development weapons Weapons and battle mechanics update
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@SuddenEyePuncture
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SuddenEyePuncture commented Jan 21, 2023

  • Bows:
    Wood - STR+d4 or STR+d6 12/24/36
    Iron - STR+d6 or STR+d8 15/30/45
    Steel - STR+d8 or STR+d10 15/30/60

  • Crossbows:
    Wood - 2d6 15/30/45
    Iron - 2d8 20/40/60
    Steel - 2d10 20/40/80

  • Arrows and bolts:
    Wood - -1 damage
    Stone - default damage
    Obsidian - +1 damage
    Iron - +2 AP
    Steel - +4 AP
    Demonic metal - +2 Damage +2 AP
    Boom - +1d6 damage, gory rain

Throwing:

  • Sling - rocks STR+d4 6/12/18
  • Knifes - see melee damage 3/6/12
  • Obsidian shards - 2d4+d8 on crits
  • Boomgranade fruit - 3d6 in a medium radius, could be thrown from a sling

Gunpowder:

  • Boomstick - launches hot powder and rubble from a hollow tube. 1-3d6 2/3/4 damage is reduced with distance. Single use.
  • Singleshot pistol - 2d6 5/10/15
  • Singleshot rifle - 2d8 10/20/30
@Tairesh Tairesh added enhancement New feature or request JSON Content in data folder tileset Tilieset-related things weapons Weapons and battle mechanics update labels Jan 21, 2023
@Tairesh Tairesh added this to the Demo milestone Jan 21, 2023
@Tairesh Tairesh mentioned this issue Jan 22, 2023
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@Tairesh
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Tairesh commented Jan 23, 2023

  • TODO: metal bows(?), demonic bows/crossbows(?), crossbows and slingshots for pebble or some other round tiny charges, minimum strength for ranged weapons

@Tairesh Tairesh added documentation Improvements or additions to documentation meta Organizaion of code and lore development and removed JSON Content in data folder tileset Tilieset-related things labels Jan 23, 2023
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Labels
documentation Improvements or additions to documentation enhancement New feature or request meta Organizaion of code and lore development weapons Weapons and battle mechanics update
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