Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

bezierEditor / bezierHandle elements #61

Open
TangentFoxy opened this issue May 1, 2017 · 1 comment
Open

bezierEditor / bezierHandle elements #61

TangentFoxy opened this issue May 1, 2017 · 1 comment

Comments

@TangentFoxy
Copy link
Owner

Basic idea is a master element (NOT parented) that holds references and draws the curve, and 4 handle objects created that reference what they each need to to modify the curve.

Probably should be part of an expansion to the library for editor tools instead of part of the main suite? Or no?

@TangentFoxy TangentFoxy created this issue from a note in Elements (bezierEditor) May 1, 2017
@TangentFoxy
Copy link
Owner Author

The main thing wrong I did in my initial implementation of this for TruckGame is that the data doesn't get updated when the curve is updated, and the curve doesn't update if the data is changed.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
Elements
bezierEditor
Development

No branches or pull requests

1 participant