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CHANGELOG
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CHANGELOG
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CHANGELOG (SINCE V.1.1.2)
KEY | 'R' REASONING |
----- ADDED -----
- Added: Changelog
- Added: 4 New Headers
- Win_Util.h
- This contains code that is only usable buy devices running Windows OS and colors some of the outputs for
the game.
- Comp_Util.h
- This contains a more compatible variant of Win_Util.h all should be able to run this version of the output
functions.
- CSweeper.h
- This contains the bulk of the code that used to be contained all in main.cpp
(Necessary? Idk, may revert as I don't know if this is the proper use of Header files, but using a Source Code
file did not work when I changed it)
- debug.h
- This contains all the functions that may or may not be used by CSweeper.h
- Added: "#if _WIN32 || _WIN64" statement to check if the user is using a Windows OS or not to choose the required header
and some other misc cases.
- Added: Function Prototypes in CSweeper.h to better sort the functions.
----- CHANGES -----
- Changed: main.cpp no longer contains all the code is has been shifted between all headers.
R: Seemed to be a good idea may not be super useful in future.
- Changed: ordering of the functions as to see the order of use more clearly.
R: Felt uncomfortable to find sections of code.
- Changed: 'Playing' Class with just global variables.
R: Just needed to remain static for use.
- Changed: Headers and Source Files, because we actually figured out how they are supposed to work.
----- REMOVED -----
- The multiple Scan() loops (what was Scan1 and Scan2)
- The removal of the playing() function.