/
ProjectManager.cs
224 lines (179 loc) · 7.68 KB
/
ProjectManager.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Text.RegularExpressions;
using UnityEngine;
namespace ProjectManager
{
[KSPScenario(ScenarioCreationOptions.AddToAllGames, GameScenes.FLIGHT)]
public class ProjectManager : ScenarioModule
{
// Constants.
private const string NODE_NAME_PROJECT_MANAGER = "PROJECTMANAGER";
private const string VALUE_NAME_LAUNCH_NUMBER = "LAUNCH_NUMBER";
private const string LOG_PREFIX = "Project Manager";
private const string FLAG_ROMAN_NUMERAL = @"]R";
private const string FLAG_ALPHABETICAL = @"]A";
private const string REGEX_PROJECT_FORMAT = @"\[([^]]*)\]";
// Fields.
private ConfigNode project_manager_node;
// Functions.
private Func<string, string> GetProjectNameCode = x => x.ToUpper().Replace(" ", "_");
public void Start()
{
// Subscribe to the launch event.
GameEvents.OnVesselRollout.Add(ApplyLaunchNumber);
}
public void OnDisable()
{
// Clean up, un-subscribe from launch event.
GameEvents.OnVesselRollout.Remove(ApplyLaunchNumber);
}
public override void OnSave(ConfigNode node)
{
base.OnSave(node);
// Remove the old project node.
node.RemoveNode(NODE_NAME_PROJECT_MANAGER);
// Write the new project node.
node.AddNode(project_manager_node);
}
public override void OnLoad(ConfigNode node)
{
base.OnLoad(node);
if (node.HasNode(NODE_NAME_PROJECT_MANAGER))
{
project_manager_node = node.GetNode(NODE_NAME_PROJECT_MANAGER);
}
else
{
project_manager_node = new ConfigNode(NODE_NAME_PROJECT_MANAGER);
}
}
private void ApplyLaunchNumber(ShipConstruct ship_construct)
{
// Get the vessel.
var vessel = FlightGlobals.ActiveVessel;
if (vessel is null)
return;
Debug.LogFormat("[{0}] Starting up.",LOG_PREFIX);
// Get the project name from the vessel name.
string project_name = GetProjectNameFromVesselName(vessel.vesselName);
if (project_name is null)
return;
Debug.LogFormat("[{0}] Project name is {1}.", LOG_PREFIX, project_name);
// Initialise the launch number at one.
int launch_number = 1;
// Increment on the previous launch number, if it's saved.
int? previous_launch_number = GetPreviousLaunchNumber(project_name);
if (previous_launch_number != null)
launch_number = previous_launch_number.Value + 1;
Debug.LogFormat("[{0}] Launch number is {1}.", LOG_PREFIX,launch_number);
// Rename the vessel.
vessel.vesselName = GetFormattedVesselName(vessel.vesselName, project_name, launch_number);
// Write the existing project node, and launch number.
if (project_manager_node.HasNode(GetProjectNameCode(project_name)))
{
var project_node = project_manager_node.GetNode(GetProjectNameCode(project_name));
project_node.SetValue(VALUE_NAME_LAUNCH_NUMBER, launch_number, true);
}
else
{
var project_node = project_manager_node.AddNode(GetProjectNameCode(project_name));
project_node.SetValue(VALUE_NAME_LAUNCH_NUMBER, launch_number, true);
}
}
private string GetProjectNameFromVesselName(string vessel_name)
{
var match = Regex.Match(vessel_name, REGEX_PROJECT_FORMAT);
if (!match.Success)
return null;
if (match.Value.Length == 0)
return null;
return match.Value
.Replace("[",string.Empty)
.Replace("]",string.Empty);
}
private int? GetPreviousLaunchNumber(string project_name)
{
if (!project_manager_node.HasNode(GetProjectNameCode(project_name)))
return null;
var project_node = project_manager_node.GetNode(GetProjectNameCode(project_name));
if (!project_node.HasValue(VALUE_NAME_LAUNCH_NUMBER))
return null;
string launch_number_text = project_node.GetValue(VALUE_NAME_LAUNCH_NUMBER);
try
{
int launch_number = Convert.ToInt32(launch_number_text);
return launch_number;
}
catch(InvalidCastException e)
{
return null;
}
}
private string GetFormattedVesselName(string vessel_name, string project_name, int launch_number)
{
if (vessel_name.Contains(FLAG_ROMAN_NUMERAL))
{
return string.Format("{0} {1}", project_name, GetRomanNumeral(launch_number));
}
else if(vessel_name.Contains(FLAG_ALPHABETICAL))
{
return string.Format("{0} {1}", project_name, GetLetter(launch_number));
}
else
{
return string.Format("{0} {1}", project_name, launch_number);
}
}
private string GetRomanNumeral(int number)
{
if ((number < 0) || (number > 3999)) return "?";
if (number < 1) return string.Empty;
if (number >= 1000) return "M" + GetRomanNumeral(number - 1000);
if (number >= 900) return "CM" + GetRomanNumeral(number - 900);
if (number >= 500) return "D" + GetRomanNumeral(number - 500);
if (number >= 400) return "CD" + GetRomanNumeral(number - 400);
if (number >= 100) return "C" + GetRomanNumeral(number - 100);
if (number >= 90) return "XC" + GetRomanNumeral(number - 90);
if (number >= 50) return "L" + GetRomanNumeral(number - 50);
if (number >= 40) return "XL" + GetRomanNumeral(number - 40);
if (number >= 10) return "X" + GetRomanNumeral(number - 10);
if (number >= 9) return "IX" + GetRomanNumeral(number - 9);
if (number >= 5) return "V" + GetRomanNumeral(number - 5);
if (number >= 4) return "IV" + GetRomanNumeral(number - 4);
if (number >= 1) return "I" + GetRomanNumeral(number - 1);
return "?";
}
private string GetLetter(int number)
{
return (number == 1) ? "A" :
(number == 2) ? "B" :
(number == 3) ? "C" :
(number == 4) ? "D" :
(number == 5) ? "E" :
(number == 6) ? "F" :
(number == 7) ? "G" :
(number == 8) ? "H" :
(number == 9) ? "I" :
(number == 10) ? "J" :
(number == 11) ? "K" :
(number == 12) ? "L" :
(number == 13) ? "M" :
(number == 14) ? "N" :
(number == 15) ? "O" :
(number == 16) ? "P" :
(number == 17) ? "Q" :
(number == 18) ? "R" :
(number == 19) ? "S" :
(number == 20) ? "T" :
(number == 21) ? "U" :
(number == 22) ? "V" :
(number == 23) ? "W" :
(number == 24) ? "X" :
(number == 25) ? "Y" :
(number == 26) ? "Z" : number.ToString();
}
}
}