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Monumenta Structure Management

This plugin provides the backbone of Monumenta's respawning Point-of-Interest system using FastAsyncWorldEdit (FAWE)

It was originally developed for Monumenta, a free community developed Complete-The-Monument MMORPG Minecraft server.

There are several core features provided here:

  • The ability to save (/savestructure) and load (/loadstructure) large portions of the world very similarly to vanilla Structure Blocks (structure void functions the same way).
  • The ability to designate certain areas as respawning, periodically loading the associated structure at that location
  • Integration with ScriptedQuests so that user-defined actions will be run when a certain number of spawners have been broken
  • Integration with Dynmap to display respawning structures on the map
  • An optimized /forceload addlazy command which forceloads an area lazily without lagging the server

Download

You can download the latest version of this plugin from GitHub Packages.

Maven dependency

    <repositories>
        <repository>
            <id>monumenta-structure-management</id>
            <url>https://raw.githubusercontent.com/TeamMonumenta/monumenta-structure-management/master/mvn-repo/</url>
        </repository>
    </repositories>

    <dependencies>
        <dependency>
            <groupId>com.playmonumenta</groupId>
            <artifactId>structures</artifactId>
            <version>9.3</version>
            <scope>provided</scope>
        </dependency>
    </dependencies>

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Minecraft Bukkit/Spigot plugin to manage large in-game structures with command blocks (uses FastAsyncWorldEdit)

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