/
scene.pde
86 lines (74 loc) · 2.35 KB
/
scene.pde
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class Scene {
private String sceneName;
protected PImage backgroundImage;
protected PImage minimapImage;
private ArrayList<GameObject> gameObjects;
private ArrayList<GameObject> recentlyAddedGameObjects;
private ArrayList<GameObject> markedForDeathGameObjects;
public Scene(String sceneName, String backgroundImageFile, String minimapImageFile) {
this.sceneName = sceneName;
if (backgroundImageFile != null && !backgroundImageFile.equals("")) this.backgroundImage = loadImage(backgroundImageFile);
if (minimapImageFile != null && !minimapImageFile.equals("")) this.minimapImage = loadImage(minimapImageFile);
gameObjects = new ArrayList<GameObject>();
markedForDeathGameObjects = new ArrayList<GameObject>();
recentlyAddedGameObjects = new ArrayList<GameObject>();
}
public void addGameObject(GameObject object) {
recentlyAddedGameObjects.add(object);
}
public void removeGameObject(GameObject object) {
markedForDeathGameObjects.add(object);
}
public void addTrash(GameObject object) {
recentlyAddedGameObjects.add(object);
}
public void updateScene() {
if (markedForDeathGameObjects.size() > 0) {
for (GameObject object : markedForDeathGameObjects) {
gameObjects.remove(object);
}
markedForDeathGameObjects = new ArrayList<GameObject>();
}
if (recentlyAddedGameObjects.size() > 0) {
for (GameObject object : recentlyAddedGameObjects) {
gameObjects.add(object);
}
recentlyAddedGameObjects = new ArrayList<GameObject>();
}
}
public void draw() {
canvas.image(backgroundImage, 0, 0);
for (GameObject object : gameObjects) {
object.draw();
}
}
public void mouseMoved() {
boolean hand = false;
for (GameObject object : gameObjects) {
if (object.mouseMoved()) {
hand = true;
//return;
}
}
if (hand)
setCursor(HAND);
else
setCursor(ARROW);
}
public void mouseClicked() {
for (int i = gameObjects.size()-1; i >= 0; i--) {
GameObject object = gameObjects.get(i);
if (object.mouseClicked()) {
if (debugMode) println("C: " + object.identifier);
return;
} else {
if (debugMode) println("L: " + object.identifier);
}
}
}
public void keyPressed() {
}
public String getSceneName() {
return this.sceneName;
}
}