We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
我在init.lua头部加入了 package.cpath=package.cpath..";D:/GameEngine/ejoy2d/ejoy2d/?.dll;" package.path = package.path ..";D:/GameEngine/ejoy2d/ejoy2d/?.lua;D:/GameEngine/ejoy2d/examples/?.lua" require("LuaPanda").start("127.0.0.1", 8818);
The text was updated successfully, but these errors were encountered:
ejoy2d github最新版 平台window10 64位。调试socket用的32位的,ejoy2d 调试要么断点不命中没要么断下的位置不是设置的位置,尝试过用emmylua调试,emmy直接空指针crash了
Sorry, something went wrong.
No branches or pull requests
我在init.lua头部加入了
package.cpath=package.cpath..";D:/GameEngine/ejoy2d/ejoy2d/?.dll;"
package.path = package.path ..";D:/GameEngine/ejoy2d/ejoy2d/?.lua;D:/GameEngine/ejoy2d/examples/?.lua"
require("LuaPanda").start("127.0.0.1", 8818);
The text was updated successfully, but these errors were encountered: