/
timer.cc
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/
timer.cc
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// Copyright (C) 2019 THL A29 Limited, a Tencent company. All rights reserved.
//
// Licensed under the BSD 3-Clause License (the "License"); you may not use this
// file except in compliance with the License. You may obtain a copy of the
// License at
//
// https://opensource.org/licenses/BSD-3-Clause
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
// License for the specific language governing permissions and limitations under
// the License.
#include "flare/fiber/timer.h"
#include <atomic>
#include <chrono>
#include <memory>
#include <utility>
#include "flare/fiber/detail/scheduling_group.h"
#include "flare/fiber/fiber.h"
#include "flare/fiber/runtime.h"
namespace flare::fiber {
std::uint64_t SetTimer(std::chrono::steady_clock::time_point at,
Function<void()>&& cb) {
return SetTimer(at, [cb = std::move(cb)](auto) { cb(); });
}
std::uint64_t SetTimer(std::chrono::steady_clock::time_point at,
Function<void(std::uint64_t)>&& cb) {
auto sg = detail::NearestSchedulingGroup();
auto timer_id =
sg->CreateTimer(at, [cb = std::move(cb)](auto timer_id) mutable {
// Note that we're called in timer's worker thread, not in fiber
// context. So fire a fiber to run user's code.
internal::StartFiberDetached(
[cb = std::move(cb), timer_id] { cb(timer_id); });
});
sg->EnableTimer(timer_id);
return timer_id;
}
std::uint64_t SetTimer(std::chrono::steady_clock::time_point at,
std::chrono::nanoseconds interval,
Function<void()>&& cb) {
return SetTimer(at, interval, [cb = std::move(cb)](auto) { cb(); });
}
std::uint64_t SetTimer(std::chrono::steady_clock::time_point at,
std::chrono::nanoseconds interval,
Function<void(std::uint64_t)>&& cb) {
// This is ugly. But since we have to start a fiber each time user's `cb` is
// called, we must share it.
//
// We also take measures not to call user's callback before the previous call
// has returned. Otherwise we'll likely crash user's (presumably poor) code.
struct UserCallback {
void Run(std::uint64_t tid) {
if (!running.exchange(true, std::memory_order_acq_rel)) {
cb(tid);
}
running.store(false, std::memory_order_relaxed);
// Otherwise this call is lost. This can happen if user's code runs too
// slowly. For the moment we left the behavior as unspecified.
}
Function<void(std::uint64_t)> cb;
std::atomic<bool> running{};
};
auto ucb = std::make_shared<UserCallback>();
ucb->cb = std::move(cb);
auto sg = detail::NearestSchedulingGroup();
auto timer_id = sg->CreateTimer(at, interval, [ucb](auto tid) mutable {
internal::StartFiberDetached([ucb, tid] { ucb->cb(tid); });
});
sg->EnableTimer(timer_id);
return timer_id;
}
std::uint64_t SetTimer(std::chrono::nanoseconds interval,
Function<void()>&& cb) {
return SetTimer(ReadSteadyClock() + interval, interval, std::move(cb));
}
std::uint64_t SetTimer(std::chrono::nanoseconds interval,
Function<void(std::uint64_t)>&& cb) {
return SetTimer(ReadSteadyClock() + interval, interval, std::move(cb));
}
void DetachTimer(std::uint64_t timer_id) {
return detail::SchedulingGroup::GetTimerOwner(timer_id)->DetachTimer(
timer_id);
}
void SetDetachedTimer(std::chrono::steady_clock::time_point at,
Function<void()>&& cb) {
DetachTimer(SetTimer(at, std::move(cb)));
}
void SetDetachedTimer(std::chrono::steady_clock::time_point at,
std::chrono::nanoseconds interval,
Function<void()>&& cb) {
DetachTimer(SetTimer(at, interval, std::move(cb)));
}
void KillTimer(std::uint64_t timer_id) {
return detail::SchedulingGroup::GetTimerOwner(timer_id)->RemoveTimer(
timer_id);
}
TimerKiller::TimerKiller() = default;
TimerKiller::TimerKiller(std::uint64_t timer_id) : timer_id_(timer_id) {}
TimerKiller::TimerKiller(TimerKiller&& tk) noexcept : timer_id_(tk.timer_id_) {
tk.timer_id_ = 0;
}
TimerKiller& TimerKiller::operator=(TimerKiller&& tk) noexcept {
Reset();
timer_id_ = std::exchange(tk.timer_id_, 0);
return *this;
}
TimerKiller::~TimerKiller() { Reset(); }
void TimerKiller::Reset(std::uint64_t timer_id) {
if (auto tid = std::exchange(timer_id_, 0)) {
KillTimer(tid);
}
timer_id_ = timer_id;
}
namespace internal {
[[nodiscard]] std::uint64_t CreateTimer(
std::chrono::steady_clock::time_point at,
Function<void(std::uint64_t)>&& cb) {
return detail::NearestSchedulingGroup()->CreateTimer(at, std::move(cb));
}
[[nodiscard]] std::uint64_t CreateTimer(
std::chrono::steady_clock::time_point at, std::chrono::nanoseconds interval,
Function<void(std::uint64_t)>&& cb) {
return detail::NearestSchedulingGroup()->CreateTimer(at, interval,
std::move(cb));
}
void EnableTimer(std::uint64_t timer_id) {
detail::SchedulingGroup::GetTimerOwner(timer_id)->EnableTimer(timer_id);
}
void KillTimer(std::uint64_t timer_id) {
return detail::SchedulingGroup::GetTimerOwner(timer_id)->RemoveTimer(
timer_id);
}
} // namespace internal
} // namespace flare::fiber