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Some event should be provided for other systems to heal an entity to full health.
Currently, other systems increase the health value by huge amount to do the same. Providing with an event for it will improve intersystem interaction, as they will not have to directly access HealthComponent.
The text was updated successfully, but these errors were encountered:
Some event should be provided for other systems to heal an entity to full health.
Currently, other systems increase the health value by huge amount to do the same. Providing with an event for it will improve intersystem interaction, as they will not have to directly access
HealthComponent
.The text was updated successfully, but these errors were encountered: