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Double e
click needed sometimes to open a workstation
#15
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This might actually be related to the fact that the last interaction entity is still considered being interacted with until a 2nd time |
Do you think that's specific to the interaction screen setup then, which is in engine, not here? I noticed you still need two times |
Yes, I believe we need some work on leaving the "interaction" with said block. I'm not sure at the moment, but I suspect that the first time on a server when you try to access a block it should work on the first |
Something is coming back to me - when you close an assembly table with While technically the first time I try to open an assembly table it takes two |
The inventory itself is also used as an interaction target, so that's most likely the reason for that. We need to cover any aspect of an inventory closing, not just the opening one. That should fix about every problem :D |
Closing as fixed by MovingBlocks/Terasology#2703 :-) |
If I place the initial work station I sometimes need to
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click it twice before it'll open. Seems to be in part from having opened the regular inventory first, as if something in it isn't letting go of something.Found a similar situation with the bookcase in Books recently, where there was some broken fragment in a prefab somewhere. Maybe some part of the inventory is loose?
If I
i
click a bunch I see the "Assemble" button show up briefly, then it disappears (as there isn't anything ready to assemble yet). Unsure if related but wanted to also mention that :-)The text was updated successfully, but these errors were encountered: