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Terasology-Archived/SimpleLiquids

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This module adds a simple propagation algorithm for liquids (e.g., water) to the game.

Each water block is treated as an infinite water source. The propagation is triggered whenever a new water block is placed or a block neighboring a liquid is destroyed. The water will propagate downwards until it hits solid ground, then it will spread out to the sides.

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This module is licensed under the Apache 2.0 License.

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Simple propagation algorithms for liquids.

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