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ASMapNode and ASVideoNode are undefined in xcode after frameworks are imported.
I think the problem might be the fact that carthage does not support subspec and flags (AS_USE_VIDEO and AS_USE_MAPKIT, etc.) have been added in the pod subspec. During carthage update, a part of .h and .mm files (such as ASMapNode.h ) are not included, even though the build shows successful. It caused undefined errors showing in xcode.
I am not sure how to solve it permanently but the temporary hack solution is to manually modify ASAvailability.h in the Carthage\Checkouts\texture\Source\Base folder :
and run carthage update --platform iOS --no-use-binaries texture.
Please provide a permanent solution.
The text was updated successfully, but these errors were encountered:
ASMapNode and ASVideoNode are undefined in xcode after frameworks are imported.
I think the problem might be the fact that carthage does not support subspec and flags (AS_USE_VIDEO and AS_USE_MAPKIT, etc.) have been added in the pod subspec. During carthage update, a part of .h and .mm files (such as ASMapNode.h ) are not included, even though the build shows successful. It caused undefined errors showing in xcode.
I am not sure how to solve it permanently but the temporary hack solution is to manually modify ASAvailability.h in the Carthage\Checkouts\texture\Source\Base folder :
and run carthage update --platform iOS --no-use-binaries texture.
Please provide a permanent solution.
The text was updated successfully, but these errors were encountered: