Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

setfx disguiser missing arms/gloves #78

Open
NosferatuJoe opened this issue Sep 4, 2021 · 1 comment
Open

setfx disguiser missing arms/gloves #78

NosferatuJoe opened this issue Sep 4, 2021 · 1 comment

Comments

@NosferatuJoe
Copy link
Contributor

When using the mole skill es wcs_setfx disguiser [USERID] = 1 0 as a terrorist, the arms will not be displayed.
As shown in this example:

missing arms t disguiser

However triggering mole on a CT does show arms:

arms ct

@NosferatuJoe
Copy link
Contributor Author

Helpful info:

Location of setfx disguiser skill ->

@TypedServerCommand(['wcs_setfx', 'disguiser'])

Location where models get initialised in the same file ->

Arm model list (thanks @Xiazee) ->
https://developer.valvesoftware.com/wiki/Choosing_Player_Models

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant